28
2017
Unity Launcher (handle different projects & unity versions easily)
It was almost midnight, I wanted to open certain project with a specific unity version, just to check something before going to sleep.. but clicked the wrong icon (not the first time, got plenty of them on the desktop), waited that long unity boot-up time […]
22
2017
Load AssetBundles with Caching
Small sample script to load assetbundles. Features: – It first loads bundle hash from the manifest file on server – Then uses that hash string as asset bundle loader parameter (to use cached version if available, see docs) – Instantiate gameobject after loading source: https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/AssetBundles/AssetBundleLoader.cs […]
16
2016
[Script] Display Version Number in UI Text
Small script for displaying current app version number from Player Settings in UI Text component. *seems to work in Android, not ios..? Source: (Attach to UI Text component) https://github.com/UnityCommunity/UnityLibrary/blob/master/Scripts/Helpers/Version/GetVersion.cs
Recent posts
- Editor Tool: Property Watcher
- .unityignore : Hide files from Project window
- PostBuild Script to Create Single exe Standalone File
- Game Loop Designer
- Favorites in PackageManager
- LudumDare59 : Signal
- Unity Editor: Tree Generator
- Leaf/Foliage Generator Tools (Runs in Browser)
- Testing Unity AI Beta
- Ways to Support UnityCoder Development
- Using UI Slider to Create 5-Star Rating Element
- Game Music Library For Unity (editor plugin)
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