22
2015
Increase Terrain Detail Draw Distance in Editor
Its quite annoying how the grass fades in editor (since 250 is the maximum view distance in Terrain settings), but you can force the draw distance higher with simple script whichs runs in editor References: http://docs.unity3d.com/ScriptReference/Terrain-detailObjectDistance.html http://docs.unity3d.com/ScriptReference/ExecuteInEditMode.html Sample code: *Note this runs with Update loop […]
16
2014
2D Fog Of War
Got some nice looking Fog of War system working with sprites (2D)! It might eventually work on mobiles too (although at lower resolution..) *Will be posting it to asset store hopefully within this month.. ** Update 2022: Now after those “few months”, project sources are […]
12
2014
2D Visibility / Shadow
Started converting this 2D visibility/light script ( http://ncase.me/sight-and-light/ ) to unity, finally some progress! btw. lines are drawn using GLDebug from : http://www.unity3d-france.com/unity/phpBB3/viewtopic.php?f=24&t=5409 Unity forum thread: http://forum.unity3d.com/threads/2d-visibility-shadow-free.275698/ — TODO: – Quad segments are currently crossed.. – Fix mesh generation *Temporary fix: insert extra boxes outside […]
9
2012
Enemy Visibility Cone (idea)
Testing one visibility cone idea for enemies. (later will check what other solutions there are..) Code: If enemy stays inside blue trigger area (attached to player) then If enemy view angle is towards the player (within view angle range) then Do Linecast(s) to player bounding […]
13
2012
Simple Sniper Scope View
Easy fullscreen sniper view, with just few lines of code..1 line actually! (test image is using some random sniper texture..) Can be easily animated with effects (using shader).. Added Zoom while in sniper mode (by adjusting the FOV) Webplayer: http://unitycoder.com/upload/demos/fake_sniper_view_unity/ Download source: FakeSniperView.unityPackage
Recent posts
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
- Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
- Check if point is inside polygon 2D (using line intersection)
- UnityHub: Enable Create Project Button (without having to select Cloud Organization)
- UI: Make Tooltip background fit Text content length
- Pong-Wars in Unity
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub)
- UnityHub: Add support for custom project title (instead of folder name) or use ProductName
- Testing Unity MUSE AI
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