Oct
21
2011

mVertexPainter v1.0 (demo + scene with source)

VertexPainter – basic version 1.0.

You could probably do some cool effects with this:
– Make it as an editor script (like this: http://blogs.unity3d.com/2011/03/24/ninjacamp-iii-vertex-awesome/ )
– Damage marks on collision
– Transparency based on vertex colors
– Character customization, paint player colors, car colors..
– Extrude vertices based on vertex color (bumps & dents on collision)
– Painting roads, paths, revealing textures etc. (realtime, based on bullet/mouse/player location/collision)
– Etc..

Separate colorpicker is modified from here (unity answers)
Vertex color shader is from here: (unify wiki) (you can also use the ones from shaderlab tutorials)

Webplayer:

http://unitycoder.com/upload/demos/mVertexPainter/

Download source + webplayer scene:
mVertexPainter.unitypackage


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