25
2015
Creating car mirror with rendertexture
Creating simple car mirror using rendertextures. HOW TO – Right click at Project window, Create / RenderTexture – Rename “New Render Texture” into something else, like “MirrorRT” – Drag & Drop “MirrorRT” into 3D object (preferably some flat object) at scene view (it automatically creates […]
17
2015
Leap Motion PassThrough Threshold Shader
You can add adjustable threshold to Leap Motion passthrough shader, so that your hands are more visible (less transparent) in the overlay image. TUTORIAL – Download unity examples package, https://developer.leapmotion.com/downloads/unity – Import package to Unity – Open “PassthroughWithTracking.scene” – Select “Quad” from hierarchy – Enable […]
10
2015
Simple Event & Delegate Script
Just a quick test on events & delegates (taken from this live tutorial) – New scene – Add Sphere object to the scene (and move it into Main Camera view, for example 0,0,0) – Create new script: FireEvent.cs – Attach “FireEvent.cs” script into […]
2
2014
One liners: Simple Pause
Simple pause script for quick testing: – When P key is pressed, Time.timeScale value is toggled between values 0 (pause) and 1 (default) How to use: – Create new script file (c#) – Name it as “PauseMode” – Copy & paste the contents below (or […]
28
2014
Oculus DK2 + Unity Indie
Oculus now works with Unity Indie (free) also! (For example using v4.5.5) Quick start: Register as Oculus developer – https://developer.oculusvr.com/ Connecting the device – Quick start guide: http://static.oculusvr.com/sdk-downloads/documents/DK2_Quick_Start_Guide.pdf – Install Oculus runtime from: https://developer.oculusvr.com/?action=dl – Usually need to restart computer after it’s installed – […]
10
2014
New UI: Full View Image Panner
New UI: Image Panner Tutorial (where scrolling area scales to full camera view size) with ZERO lines of code 🙂 Requires 4.6.0 Beta (17 or 18) : http://unity3d.com/unity/beta/4.6 Tutorial steps • Add new canvas from menu: GameObject / UI / Canvas • While Canvas gameobject […]
31
2014
[Beginner] Instantiate objects at random positions
**This is our first guest post, simple beginners tutorial for spawning (instantiating) objects at random positions: ——————————- ——————————- Hello, my name is Liviu Globa i’m an indie developer, making games for about 4 years in Unity. I would like to show you some tips that […]
8
2014
Publishing from Unity to PS Vita
Started making tutorial notes for Publishing to PS Vita, but got stuck because the device doesnt allow using other account..(you would have to format the whole thing and its not my device so I cannot do that..) Ok, some progress.. now waiting for publisher key […]
15
2013
RAIN{indie} AI: Simple Waypoints Tutorial (1)
Made a small tutorial pdf while testing RAIN{indie} AI system. (its free and works with unity indie!) Going to try to implement it on the perlin dungeons later and have to try rest of the features too (like navmesh). Goal of the tutorial was to […]
30
2012
Mecanim Unity 4 Tutorial (step-by-step from the video)
While looking at the new mecanim tutorial video, wrote down the steps from it (not finished yet) (huh – thats a lot of clicks just to get your robot moving.. certainly could use some helper scripts/plugins to do most of the stuff automagically) Video from […]
Recent posts
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
- Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
- Check if point is inside polygon 2D (using line intersection)
- UnityHub: Enable Create Project Button (without having to select Cloud Organization)
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- Pong-Wars in Unity
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub)
- UnityHub: Add support for custom project title (instead of folder name) or use ProductName
- Testing Unity MUSE AI
- QR Code Generator Online
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