12
2012
Improved Perlin Noise Algorithm
See this paper, converted to Unity from processing/java, Original author for that: “Improved Perlin Noise Study by Chinchbug , licensed under Creative Commons Attribution-Share Alike 3.0 and GNU GPL license”
Its smoother than the normal perlin noise..(but also slower?)
Webplayer:
http://unitycoder.com/upload/demos/ImprovedPerlinNoise/
Download source:
improvedPerlin.unityPackage
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Very nice, when will you upload the source?
Cheers.
Source added!
– GPU gems to Unity: Improved perlin noise
– Voronoi noise plugin for Unity
– Perlin noise plugin for Unity
http://scrawkblog.com/category/procedural-noise/
mapping perlin noise texture to planet:
http://forum.unity3d.com/threads/226178-Sol-Escape-procedural-planet-code-samples-and-screens
C# implementation of a Perlin noise function and an fBm (fractional Brownian motion):
http://keijiro.github.io/posts/perlin_noise/