23
2014
Mecanim + Nav Mesh Pathfinding
This is just a minimal version of Mecanim characters + Unity builtin NavMesh pathfinding, just to get them moving & have animated walking..
(project is cleanup up from Stealth demo)
Notes:
– Mecanim character scaling works! (try scaling one of the robots into huge robot (adjust speed & height also)
TODO:
– Try with other characters
– Peasant demo scene (Could instantiate new pesants, they go to cave and collect gold, come back and repeat..)
Sources: (complete project)
https://github.com/unitycoder/MecanimNavPathSample
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