Nov
11
2014

Image To Grayscale Script

Quick test trying to convert this Basic256 script into Unity c# (trying to keep it close to original code..) maybe still some problems as the output seems darker than the example.. http://rosettacode.org/wiki/Grayscale_image#BASIC256 Source C# (Image2Grayscale.cs)

Nov
10
2014

Draw Ascii Sphere

Just for fun tried to convert this LUA script into unity c#, Original source: http://rosettacode.org/wiki/Draw_a_sphere#Lua *Note this source outputs the file into spheredump.txt file (at project root folder) C# Source ( DrawSphere.cs ) *not optimized..    

Nov
6
2014

Cave scene test

Just a quick cave scene test during few coffee breaks.. its only using unity primitives, 1 cloth and couple substance materials (+image effects on the pro version)   Webplayer (with pro effects) http://unitycoder.com/upload/demos/CaveScene/ (~1mb) Without image effects (unity indie) With pro Image Effects (unity pro) […]

Oct
30
2014

Unity5 Tips & Tricks

Collecting links to Unity5 related tips & tricks. Please note that many things could change in the coming versions.. (Feel free to post comments if you find some more tips) > Unity5 Upgrade guide (docs) LIGHTING, GI & BAKING – Slow terrain baking? (forum link) […]

Oct
28
2014

Oculus DK2 + Unity Indie

Oculus now works with Unity Indie (free) also! (For example using v4.5.5) Quick start: Register as Oculus developer – https://developer.oculusvr.com/   Connecting the device – Quick start guide: http://static.oculusvr.com/sdk-downloads/documents/DK2_Quick_Start_Guide.pdf – Install Oculus runtime from: https://developer.oculusvr.com/?action=dl – Usually need to restart computer after it’s installed – […]

Oct
26
2014

RenderTextures with Unity Indie (Desktop only)

Bloom Effect + Unity Indie =  http://www.dramabutton.com/ Most of the image effects seem to work with Unity Free (using Patch Release 4.5.5p2) I guess its because of Oculus now works with Unity Indie: “Oculus 0.4.3 Beta (10/24/2014) – Added support for Unity Free in Unity […]

Oct
16
2014

2D Fog Of War

Got some nice looking Fog of War system working with sprites (2D)! It might eventually work on mobiles too (although at lower resolution..) *Will be posting it to asset store hopefully within this month.. ** Update 2022: Now after those “few months”, project sources are […]

Oct
12
2014

2D Visibility / Shadow

Started converting this 2D visibility/light script ( http://ncase.me/sight-and-light/ ) to unity, finally some progress! btw. lines are drawn using GLDebug from : http://www.unity3d-france.com/unity/phpBB3/viewtopic.php?f=24&t=5409 Unity forum thread: http://forum.unity3d.com/threads/2d-visibility-shadow-free.275698/ — TODO: – Quad segments are currently crossed.. – Fix mesh generation *Temporary fix:  insert extra boxes outside […]

Oct
10
2014

Unity 5 Demo Scene Screenshots

Few screenshots from the Doll demoscene (unity5 closed beta7), looks pretty amazing! More info: – Main site: http://unity3d.com/5 – List of features & technical details (collected everything here that i’ve seen mentioned) : http://unitycoder.com/blog/2014/03/17/unity-5-announced/  

Sep
10
2014

New UI: Full View Image Panner

New UI:  Image Panner Tutorial (where scrolling area scales to full camera view size) with ZERO lines of code 🙂 Requires 4.6.0 Beta (17 or 18) : http://unity3d.com/unity/beta/4.6 Tutorial steps •    Add new canvas from menu: GameObject / UI / Canvas •    While Canvas gameobject […]

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