Dec
4
2011

Follow / Push object

Follow / push object around. Might be useful for something..?? Webplayer: http://unitycoder.com/upload/demos/mFollow1/ Original source: http://processing.org/learning/topics/follow1.html Download webplayer package: (unity js) (coming soon..) Source: (.js)

Nov
29
2011

Convay – Game of Life (Unity C#)

Convay – Game of Life, unity c# version (ported from prosessing) See wikipedia: http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life Going to try using 3D boxes later, instead of drawing pixels on a plane.. Webplayer: http://unitycoder.com/upload/demos/mConvay1/ Download webplayer source: (C#) mConvay.unitypackage

Nov
27
2011

2D Water/fluid fx

2D water test. (converted from processing/java source) More info later.. Webplayer: http://unitycoder.com/upload/demos/mwater2d1/ Download source: mWaves2D1.unitypackage

Nov
23
2011

Unity iOS and Android Pro : Save 15% (until 30.11)

Check you emails (if you have joined unity mailing list) Unity iOS and Android Pro Save 15% on Pro Mobile Add-ons Your personal code: …. This promotion expires November 30th, 2011

Nov
19
2011

mParticleFX v1.0 (update #1)

Testing particle effects.. – Read particle colors from bitmap image – Add some movement effects 19.11.2011: Added webplayer demo Webplayer: http://unitycoder.com/upload/demos/mparticlefx1/ Download source: (.js) Messy & bugged webplayer package: mParticleFx1.unitypackage

Nov
7
2011

Real-time 3D Perlin Noise (Unity3D C#)

Real-time 3D Perlin Noise converted from a silverlight/c# code to Unity C#. Actually I wanted to do this kind of normal mapped waves effect, but it didnt work yet.. see blender video: iWave + Dynamic Paint: http://www.youtube.com/watch?v=SO8obet1Qe4 This could be used for many things: – […]

Nov
2
2011

Substances Terrain Tool (free)

@Allegorithmic: Just released Substance Terrain Tool, a nice work-around to make #substances work with #unity terrains: j.mp/t2xip0 (it’s free!) Asset store link: http://u3d.as/content/allegorithmic/substance-terrain-tool/2pv * Requires Unity Pro for best results and workflow

Oct
21
2011

Fluids – Smoothed Particle Hydrodynamics (Unity3D C# source)

SPH fluids test (see wiki) Screenshot only..as its currently using debug.line for the drawing, would need pro for gl.lines. Its converted from this java to Unity C# (my first C# program, yay!) http://www.jamesdedge.com/SPHApplet.html < click to view java version in action (google up for the […]

Oct
21
2011

mVertexPainter v1.0 (demo + scene with source)

VertexPainter – basic version 1.0. You could probably do some cool effects with this: – Make it as an editor script (like this: http://blogs.unity3d.com/2011/03/24/ninjacamp-iii-vertex-awesome/ ) – Damage marks on collision – Transparency based on vertex colors – Character customization, paint player colors, car colors.. – […]

Oct
7
2011

Vector3 maths for dummies!

Yay! The best & easiest vector3 math tutorials so far! https://processing.org/tutorials/pvector Also check out these videos: Vector Dot Product and Vector Length http://www.khanacademy.org/video/vector-dot-product-and-vector-length?playlist=Linear+Algebra More good videos on the site: http://www.khanacademy.org

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