Browsing articles tagged with " bundle"
Oct
13
2021

Unity Asset Store MegaBundle (October 2021)

New Asset Store MegaBundle, have a free referral link here:https://assetstore.unity.com/mega-bundles/fill-your-toolbox?aid=1101lGti(From October 13, 2021 00:00:00 PT through October 31, 2021, 23:59:59 PT)

Jan
22
2017

Load AssetBundles with Caching

Small sample script to load assetbundles. Features: – It first loads bundle hash from the manifest file on server – Then uses that hash string as asset bundle loader parameter (to use cached version if available, see docs) – Instantiate gameobject after loading source: https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/AssetBundles/AssetBundleLoader.cs […]

Dec
3
2015

[Vuforia + XCode] CARWrapper.bundle specifies a non-existent file for the CFBundle

Had this error message coming up all day, until founded the fix: Either this http://answers.unity3d.com/answers/1102882/view.html or just delete the (QCARWrapper.bundle) reference in xcode project view from that plugins/ folder. ^main image: First tried settings bundle as [x] Editor, [x] Standalone only, but still seemed to […]

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