9
2019
Using raylib.dll in Unity
raylib is https://github.com/raysan5/raylibThere are c# bindings available at https://github.com/ChrisDill/Raylib-cs Steps:– Download raylib.dll from releases (i took raylib-2.5.0-Win64-msvc15.zip)– Unzip and copy \raylib-2.5.0-Win64-msvc15\bin\raylib.dll into your Unity project Plugins/ folder– Download c# bindings repository (click “clone or download” .. as zip)– Unzip and copy \Raylib-cs-master\Bindings\ folder into your […]
12
2019
Using SharpCompress in Unity
If you need to work with zip/rar/tar/gzip packages, can use SharpCompress to handle opening or creating those files. Compile SharpCompress DLL (unless you can find it online somewhere) Download project https://github.com/adamhathcock/sharpcompress Unzip and open in VisualStudio (i used 2017) Security warning, press ok Security warning, […]
3
2018
DllNotFoundException: libnuitrack – nuitrack.NativeNuitrack.Init
Briefly tested https://nuitrack.com/ in unity, and had this error when trying to run examples: DllNotFoundException: libnuitrack nuitrack.NativeNuitrack.Init (System.String config) nuitrack.Nuitrack.Init (System.String config, NuitrackMode mode) NuitrackManager.NuitrackInit () (at Assets/NuitrackSDK/Nuitrack/NuitrackManager.cs:218) NuitrackManager.Awake () (at Assets/NuitrackSDK/Nuitrack/NuitrackManager.cs:117) There is a thread about it in nuitrack forums, https://community.nuitrack.com/t/dllnotfoundexception-libnuitrack/562/23 and the solution […]
27
2017
Using ImageMagick with Unity
Using ImageMagick with Unity is now possible with the .NET wrapper (github) Tutorial: Add watermark to image – Download required DLL files from https://magick.codeplex.com/releases/view/630360 (I used Magick.NET-7.0.4.400-Q8-x64.zip) – From the zip file, copy “net20\Magick.NET\Magick.NET-Q8-x64.dll” into your Unity project Assets/Plugins/-folder – From the zip file, copy […]
4
2016
Using Accord.NET with Unity
While looking for Harris Corner Detection examples, without using openCV, founded this framework: “The Accord.NET Framework is a machine learning framework combined with audio and image processing libraries completely written in C#” Website: http://accord-framework.net Github: https://github.com/accord-net/framework *Note: There is updated tutorial here with images: https://github.com/accord-net/framework/wiki/Unity […]
23
2015
Play Midi Sounds with midi-dot-net dll
Instructions: – Download midi-dot-net from https://code.google.com/p/midi-dot-net/ (from downloads section, midi-dot-net_1.1.0.zip) – Unzip and copy “Midi.dll” into your unity project folder, Assets/Plugins/ – Create c# script and use the source below for testing – Attach the script to gameobject in scene and hit play, should hear […]
Recent posts
- [GreaseMonkey] Unity Forum Fixer
- UnityHub: Make Hub application background Translucent
- Customize SpriteShapeRenderer quality (but has issues)
- Editor tool: Copy selected gameobject’s names into clipboard as rows (for Excel)
- Editor tool: Replace string in selected gameobject’s names
- UnityHub: Enable built-in Login Dialog (no more browser login/logout issues!)
- Use TikTok-TTS in Unity (with WebRequest)
- Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
- Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
Recent Comments
- Vector3 maths for dummies! on
- UnityHub: Make Hub application background Translucent on
- UnityHub: Make Hub application background Translucent on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- [Asset Store] Point Cloud Viewer & Tools on
- [Asset Store] Point Cloud Viewer & Tools on
- ffmpeg stream raw video into Unity Texture2D on