Browsing articles tagged with " edges"
May
9
2019

FAST-Algorithm for Corner Detection in Unity

Converted this (basic) algorithm into Unity c# https://docs.opencv.org/3.0-beta/doc/py_tutorials/py_feature2d/py_fast/py_fast.html FAST (Features from Accelerated Segment Test) is a way to detect corner features from an image. Source: *not optimizedhttps://gist.github.com/unitycoder/7649f62a6eceeb761db7f0092d9c3df1

Jul
26
2015

Create Orthographic Screen EdgeColliders2D

Small snippet for adding EdgeCollider2D along screen edges. (for orthographic camera). Add script to empty gameobject (at position 0,0,0). *My camera was at 0,0,-10 This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the […]

Feb
25
2012

Mesh Box Reference : Vertices / Triangles / UV / Normals

Mesh Box Reference Image If you want to build a simple mesh box with scripts in Unity, this kind of image helped me to understand how it works.. Also have a look of the ChunkRender example, how it builds the mesh by adding 4 vertices […]

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