Browsing articles tagged with " failed"
Mar
17
2012

Explosion Lava (?) Shader (test)

Uhm..failed. This was supposed to look like explosion (as in this pdf: GDC2012 Unity+DX11, page 62) well..atleast founded a simple way to create lava textures: http://www.photoshopatoms.com/effects/creating-a-lava-texture-from-scratch/ Its just a highres sphere, with animated vertex extrude shader.. Webplayer: http://unitycoder.com/upload/demos/ExploBallShaderTest1/ Download source: mExploBallScene.unityPackage Images used in the […]

Aug
24
2011

mBoatWaves v1.0 (fake)

Testing realtime boat waves..very much a “fake system”, but its a concept demo : ) Should be possible to: – Boat to react on waves – Have multiple boats (additive waves) Source is now available, I’ll give up on this for now..its quite bugged and […]

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