Browsing articles tagged with " falling"
Aug
11
2013

Scorched Earth Terrain (wip)

This is another thing that i’ve always wanted to try in Unity, Scorched Earth deformable collapsing terrain (youtube link). Ideas: 1 – Using SetPixels() with texture would most likely be easiest, just slow on bigger resolutions (but no need high resolution for this anyways?) 2 […]

Nov
15
2012

Falling Trees (test 2.0)

There is some interesting topic on the forums about falling trees.. I wonder how it could be done.. Other ideas & links: – Verlet integration stuff? (kind of soft body/bending branches) – This kind of constraints : http://codeflow.org/entries/2010/sep/01/hard-constraints-easy-solutions/ – Someones UDK breakable trees fail test […]

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