16
2012
Fake Glow Effect Shader
Interesting fake glow shader for unity indie (its based on unity builtin shaders). (Right image has some linear fog enabled) Features: – Adjustable glow range, glow color, glow alpha – Only works well on spheres.. Problems: – Currently it only works when viewed from a […]
10
2012
Fake Illumination Based on Object Texture Color
Testing how it would look, if objects “illuminate” light around them (using colored lights), based on texture colors.. Version#1 (info) – On startup, script goes thru target object vertices, triangles, normals, uv’s and creates colored lights – Currently using point lights, should be better with […]
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