Aug
22
2011

mGroundDigger v1.0

Small test for (fake) digging (2D) ground plane and walking inside the cave. Boulderdash anyone?

Info:
– Collision checker & mouse hit could be refined..now using just few points for checking
– Should be possible to add stone, cannot dig through it
– You could probably add gravity for the ball also, but needs a bit of tweaking, this is enough for a test
– All it does, its using vertex painting, with shader that reveals another texture..

Webplayer:
http://unitycoder.com/upload/demos/mgrounddigger1/

Source download:
mGroundDigger.unitypackage


7 Comments + Add Comment

  • Download is not working. This looks very interesting though

  • it not work with unity5 why?

    • it was made in unity 3.x or so.. should work if fix the errors in console.

      • Can you help me to understood this problem? can i copy error showed in console, inside this post? or use our emails?

        • Yes, can post here or in unity forums (post the link here then)

      • ok thanks, this is one error (at this time it shows only this replicated 8 times in several instructions)

        Assets/mVertexDigger/mVertexDigger1.js(24,35): BCE0019: ‘sharedMesh’ is not a member of ‘UnityEngine.Collider’.

      • no one know how to solve problem showed in previos post??

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