Apr
7
2012

Verlet Integration

Testing Verlet Integration for Unity, converted from processing/java. (screenshot doesnt look too interesting..)
(Verlet Integration Example by Ira Greenberg , licensed under Creative Commons Attribution-Share Alike 3.0 and GNU GPL license)

So far the ropelines work fine, looks like realistic physics..

Not sure if I can make it work completely.. It would need custom functions for drawing elliples, lines, building meshes.
so most likely give up this for a while atleast..
Webplayer:
(demo is using Debug.DrawLine() so cannot make webplayer..)

Download source:
verletTest.unityPackage

(enable gizmos to see debug drawlines)


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