22
2013
Unity 4.2!

*Unity 4.2 splash image (took few tries to catch it with printscreen..Oo)
Download:
http://unity3d.com/unity/download/archive
Whats new:
http://unity3d.com/unity/whats-new/unity-4.2
Most interesting on first look (for me at least)
– Free Basic licenses
– Free directional light shadows (one directional light only; hard shadows only)
– Shuriken: Collision event callback scripting interface
– Now free: NavMesh baking
Videos:
Unity 4.2 – Particle Collision callbacks
4 Comments + Add Comment
Leave a comment to mgear
Recent posts
- Testing Unity AI Beta
- Ways to Support UnityCoder Development
- Using UI Slider to Create 5-Star Rating Element
- Game Music Library For Unity (editor plugin)
- Fontastic : Easily Test Fonts in Unity Editor!
- GeoTiff Importer & Terrain Generator for Unity
- Create Baked DropShadow for UI images
- .JP2 Ortho Image Converter to PNG/JPG/TIFF
- Convert LAS/LAZ/PLY pointclouds to GLTF (GLB) Point Meshes (standalone converter)
- Detect SRP (URP or HDRP) with Assembly Definition Version Defines
- [LudumDare57] Theme: Depths
- MotionVector Effect: Object “disappears” when paused
Recent Comments
- on [Asset Store] PolygonCollider2D Optimizer
- on Trajectory Test Scene 2.0
- on Vector3 maths for dummies!
- on UnityHub 3.6.0: Remove Version Control & Cloud Dashboard columns
- on Using RenderDoc with Unity (graphics debugger)
- on UI Scroll View automatic Content height
- on [Asset Store] Point Cloud Viewer & Tools
- on [Asset Store] Point Cloud Viewer & Tools
Coin:
CUgDSbRqFcAumDSAcdKDvuXsw26VdkJe8C8WGUQHBAGS
An article by












uniScite is missing from the installer..oww, luckily had unity4 beta still installed, under “\Editor\Data\Tools\UniSciTE” you have the “UniSciTE.exe”.
In the forums someone said to install Sublime Text, http://www.sublimetext.com/2 ..hmm just need to find some proper color scheme for it..
*installed this autocomplete system: https://github.com/oferei/sublime-unity-completions
(but it seems to offer bit too much keywords..also doesnt give any options after pressing “.”)
4.3 release notes *almost visible*
https://twitter.com/aras_p/status/369769287755374592/photo/1
“” Rod Lopez about his talk at Unite 2013:
“Get an early peek at what’s coming up in visual quality in Unity: physically-based shading out-of-the-box, more complete lighting data, new approaches to building shaders and what’s new in ShaderLab. If you are into shading, artistic workflow or realism and like pretty pictures, don’t miss my session!”
Check the whole schedule: http://bit.ly/unite2013schedule “”
That particle callback demo is here:
https://www.assetstore.unity3d.com/#/content/11903