24
2013
Shroud of the Avatar Unity Scene Jam #1
Took part in SotA scene jam..
Had quite many problems with the scene and just sent it quite unfinished..
– About 8-10 total hours spend (most of it struggling with world machine terrain and terrain texturing/trees..)
– Used only free assets and scripts
– Didnt find any good (free) trees that work at night..(most of them were “glowing” or had white borders on billboards)
– Also not much options for free old ruins.. (jam allows to get paid assets also, maybe next time..)
– Skipped terrain painting.. had problems importing splatmaps from world machine..
– Terrain grass was floating/waving in air..
– Didnt have a good tool for painting rocks to the map in editor..
– Scene export missed some shaders and include files, had to copy them manually..
– Had planned to add monsters, some basic storyline start (player wakes up in swamp at night..etc)
Webplayer: *29mb
http://unitycoder.com/upload/demos/SotASceneJam1/ (turn your room lights off..its quite dark)
Scene jam page:
https://www.shroudoftheavatar.com/?page_id=28725
Related Posts
2 Comments + Add Comment
Leave a comment
Recent posts
- Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
- Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
- Check if point is inside polygon 2D (using line intersection)
- UnityHub: Enable Create Project Button (without having to select Cloud Organization)
- UI: Make Tooltip background fit Text content length
- Pong-Wars in Unity
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub)
- UnityHub: Add support for custom project title (instead of folder name) or use ProductName
- Testing Unity MUSE AI
Hi,
Could you tell me where did you find the spell system please ?
Here,
http://forum.unity3d.com/threads/145670-Announce-Action-Bars