21
2016
Publishing to Ouya (2016)
Founded my old sad little Ouya box and decided to try if publishing to it still works from Unity..
PUBLISH TO OUYA 2016 🙂
– I’m using 5.3.1p2
– Download example project: https://github.com/ouya/ouya-sdk-examples/tree/master/Unity
– Unzip and open the project (I used CharacterController project, Scene3rdPerson.scene)
– Download Core package (this seems to be latest available?) https://github.com/ouya/ouya-sdk-examples/releases/tag/Unity-OuyaSDK-Core
– Import package to that example project (otherwise it shows missing scripts, reopen the scene if it had missing script before)
– File/Build settings
– Add your scene to the list, if not there
– Switch to Android platform
– Player Settings / Android tab: *See docs: https://github.com/ouya/docs/blob/master/unity.md
– Landscape Left
– [x] Status bar hidden
– Use 32-bit display buffer [ ]
– Use 24-bit display buffer [ ]
– Minimum API: 16
– Lets just try building APK right away, Builds your APK to some folder on your PC
– Start Ouya
– Go to Make > Upload : Click that upload button
– Then on your pc go to that IP address given (your Ouya should be connected to the same network)
– Your browser displays upload page
– Drop your APK there ..wait for the upload to finish *Note: OUYA is not connected to your PC with USB cable
– Your game is displayed in A-Z list (mine was CharacterController)
– WOW it actually runs and controller works too, would had not believed it! oO
Ok, next going to try to port this old test game to Ouya, will add notes later..
Older Ouya publishing notes, including how it was connected to windows, lots of steps.. just use the new browser upload
http://unitycoder.com/blog/2013/06/26/publishing-to-ouya-from-unity3d/
—
Resources:
ODK (original download page seems to be down? https://devs.ouya.tv/developers/odk , I didn’t install ODK, so i guess no longer needed for builds?) https://devs-ouya-tv-prod.s3.amazonaws.com/odk/odk-2.0.1.zip
Instructions:
https://github.com/ouya/docs/blob/master/unity.md
Examples:
https://github.com/ouya/ouya-sdk-examples/tree/master/Unity
https://github.com/ouya/unity-2d-demo
Controller Framework:
https://github.com/rendermat/OuyaInputFramework
Related Posts
Leave a comment
Recent posts
- [GreaseMonkey] Unity Forum Fixer
- UnityHub: Make Hub application background Translucent
- Customize SpriteShapeRenderer quality (but has issues)
- Editor tool: Copy selected gameobject’s names into clipboard as rows (for Excel)
- Editor tool: Replace string in selected gameobject’s names
- UnityHub: Enable built-in Login Dialog (no more browser login/logout issues!)
- Use TikTok-TTS in Unity (with WebRequest)
- Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
- Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
Recent Comments
- Vector3 maths for dummies! on
- UnityHub: Make Hub application background Translucent on
- UnityHub: Make Hub application background Translucent on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- [Asset Store] Point Cloud Viewer & Tools on
- [Asset Store] Point Cloud Viewer & Tools on
- ffmpeg stream raw video into Unity Texture2D on