Browsing articles from "October, 2019"
Oct
5
2019

Reading Minecraft World into Unity (using Substrate)

Quick test for reading Minecraft worlds into unity.Note: example code uses particle for each block, so it gets pretty slow. Compile Substrate.dll:– download this repository https://github.com/minecraft-dotnet/Substrate – unzip, open Substrate-master\SubstrateCS\Substrate.sln– Solution Explorer: Right click over Substrate (NET4), Set As Startup Project– Select Release (from the […]

Oct
1
2019

Basic Ray Marching Shader

Converted this ray marching for dummies-shader into unity. Shader Source:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Shaders/2D/Special/RayMarching.shader

Oct
1
2019

2 Pass Standard Shader with See-Through Wall Effect

Modified standard shader to make see through wall effect, with blurred texture and opacity. Shader source:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Shaders/3D/Effects/Standard-SeeThroughWalls.shader

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