5
2011
Follow / Push object v2.0
Two-segmented arm that follows the cursor position Might be useful for puzzle games or car parking?? Webplayer: http://unitycoder.com/upload/demos/mFollow2 Original source: http://processing.org/learning/topics/follow2.html Download webplayer package: (unity js) (coming later..)
4
2011
Follow / Push object
Follow / push object around. Might be useful for something..?? Webplayer: http://unitycoder.com/upload/demos/mFollow1/ Original source: http://processing.org/learning/topics/follow1.html Download webplayer package: (unity js) (coming soon..) Source: (.js)
29
2011
Convay – Game of Life (Unity C#)
Convay – Game of Life, unity c# version (ported from prosessing) See wikipedia: http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life Going to try using 3D boxes later, instead of drawing pixels on a plane.. Webplayer: http://unitycoder.com/upload/demos/mConvay1/ Download webplayer source: (C#) mConvay.unitypackage
27
2011
2D Water/fluid fx
2D water test. (converted from processing/java source) More info later.. Webplayer: http://unitycoder.com/upload/demos/mwater2d1/ Download source: mWaves2D1.unitypackage
7
2011
Real-time 3D Perlin Noise (Unity3D C#)
Real-time 3D Perlin Noise converted from a silverlight/c# code to Unity C#. Actually I wanted to do this kind of normal mapped waves effect, but it didnt work yet.. see blender video: iWave + Dynamic Paint: http://www.youtube.com/watch?v=SO8obet1Qe4 This could be used for many things: – […]
21
2011
Fluids – Smoothed Particle Hydrodynamics (Unity3D C# source)
SPH fluids test (see wiki) Screenshot only..as its currently using debug.line for the drawing, would need pro for gl.lines. Its converted from this java to Unity C# (my first C# program, yay!) http://www.jamesdedge.com/SPHApplet.html < click to view java version in action (google up for the […]
21
2011
mVertexPainter v1.0 (demo + scene with source)
VertexPainter – basic version 1.0. You could probably do some cool effects with this: – Make it as an editor script (like this: http://blogs.unity3d.com/2011/03/24/ninjacamp-iii-vertex-awesome/ ) – Damage marks on collision – Transparency based on vertex colors – Character customization, paint player colors, car colors.. – […]
28
2011
Vortex test
Quick vortex test.. related to this topic: http://forum.unity3d.com/threads/102240-Water-Vortex-Effect. (the model is just normal spindle, which is twisted in the middle..) webplayer: http://unitycoder.com/upload/demos/mvortex1/ download: mVortexOld.unityPackage
24
2011
mBoatWaves v1.0 (fake)
Testing realtime boat waves..very much a “fake system”, but its a concept demo : ) Should be possible to: – Boat to react on waves – Have multiple boats (additive waves) Source is now available, I’ll give up on this for now..its quite bugged and […]
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