Browsing articles in "Unity3d"
Oct
21
2011

mVertexPainter v1.0 (demo + scene with source)

VertexPainter – basic version 1.0. You could probably do some cool effects with this: – Make it as an editor script (like this: http://blogs.unity3d.com/2011/03/24/ninjacamp-iii-vertex-awesome/ ) – Damage marks on collision – Transparency based on vertex colors – Character customization, paint player colors, car colors.. – […]

Oct
7
2011

Vector3 maths for dummies!

Yay! The best & easiest vector3 math tutorials so far! https://processing.org/tutorials/pvector Also check out these videos: Vector Dot Product and Vector Length http://www.khanacademy.org/video/vector-dot-product-and-vector-length?playlist=Linear+Algebra More good videos on the site: http://www.khanacademy.org

Sep
29
2011

City gen for 29usd (offer has finished, price is now 79usd)

Hi, ShareIt offer, if enought people join in, they are selling city gen software for 29usd. http://www.gamr7.com/init/urban_pad/special The Ürban PAD ShareIt! Special We’re very excited to announce the Ürban PAD ShareIt! Special. For two weeks, get the powerful Ürban PAD modeling suite for just $29. […]

Sep
5
2011

Free Substance Player (editor)

On the latest 3DArtist magazine CD, there is a free Substance player, which allows editing of substance materials. Also included are 20 free substances, probably the same free ones that are on asset store(?) *It seems to be free download here also: http://www.allegorithmic.com/products/player

Aug
28
2011

Vortex test

Quick vortex test.. related to this topic: http://forum.unity3d.com/threads/102240-Water-Vortex-Effect. (the model is just normal spindle, which is twisted in the middle..) webplayer: http://unitycoder.com/upload/demos/mvortex1/ download: mVortexOld.unityPackage

Aug
26
2011

WIP: Yet Another Fake Shadow v1.0

Testing shader that casts fake shadows (in unity free version), it takes account your light position/direction. Mostly taken from this: http://www.unifycommunity.com/wiki/index.php?title=Shadow_Volumes_in_Alpha < that works in pro only.. So far can get some shadow or light projected, but getting some artifacts around the caster object and […]

Aug
24
2011

Unity3D 20% discount (until 2nd Sept. 2011)

Just in.. “Unity Pro 3.4’s advanced graphics and collaborative features power the development of some of the hottest titles in online and mobile gaming. For a limited time, you can save 20% when upgrading to Unity Pro (or purchasing Unity iOS or Android publishing) by […]

Aug
24
2011

mBoatWaves v1.0 (fake)

Testing realtime boat waves..very much a “fake system”, but its a concept demo : ) Should be possible to: – Boat to react on waves – Have multiple boats (additive waves) Source is now available, I’ll give up on this for now..its quite bugged and […]

Aug
22
2011

mGroundDigger v1.0

Small test for (fake) digging (2D) ground plane and walking inside the cave. Boulderdash anyone? Info: – Collision checker & mouse hit could be refined..now using just few points for checking – Should be possible to add stone, cannot dig through it – You could […]

Aug
21
2011

mVertexShadows 1.0 (fake)

Testing (fake) vertex shadows (while waiting for unity pro..maybe someday?) In the webplayer the light is directional, not pointlight. So it looks like the  shadow is not casted from the light direction. (only direction of the light is taken, not position) But you could use […]

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