21
2011
mVertexPainter v1.0 (demo + scene with source)
VertexPainter – basic version 1.0. You could probably do some cool effects with this: – Make it as an editor script (like this: http://blogs.unity3d.com/2011/03/24/ninjacamp-iii-vertex-awesome/ ) – Damage marks on collision – Transparency based on vertex colors – Character customization, paint player colors, car colors.. – […]
7
2011
Vector3 maths for dummies!
Yay! The best & easiest vector3 math tutorials so far! https://processing.org/tutorials/pvector Also check out these videos: Vector Dot Product and Vector Length http://www.khanacademy.org/video/vector-dot-product-and-vector-length?playlist=Linear+Algebra More good videos on the site: http://www.khanacademy.org
29
2011
City gen for 29usd (offer has finished, price is now 79usd)
Hi, ShareIt offer, if enought people join in, they are selling city gen software for 29usd. http://www.gamr7.com/init/urban_pad/special The Ürban PAD ShareIt! Special We’re very excited to announce the Ürban PAD ShareIt! Special. For two weeks, get the powerful Ürban PAD modeling suite for just $29. […]
5
2011
Free Substance Player (editor)
On the latest 3DArtist magazine CD, there is a free Substance player, which allows editing of substance materials. Also included are 20 free substances, probably the same free ones that are on asset store(?) *It seems to be free download here also: http://www.allegorithmic.com/products/player
28
2011
Vortex test
Quick vortex test.. related to this topic: http://forum.unity3d.com/threads/102240-Water-Vortex-Effect. (the model is just normal spindle, which is twisted in the middle..) webplayer: http://unitycoder.com/upload/demos/mvortex1/ download: mVortexOld.unityPackage
26
2011
WIP: Yet Another Fake Shadow v1.0
Testing shader that casts fake shadows (in unity free version), it takes account your light position/direction. Mostly taken from this: http://www.unifycommunity.com/wiki/index.php?title=Shadow_Volumes_in_Alpha < that works in pro only.. So far can get some shadow or light projected, but getting some artifacts around the caster object and […]
24
2011
Unity3D 20% discount (until 2nd Sept. 2011)
Just in.. “Unity Pro 3.4’s advanced graphics and collaborative features power the development of some of the hottest titles in online and mobile gaming. For a limited time, you can save 20% when upgrading to Unity Pro (or purchasing Unity iOS or Android publishing) by […]
24
2011
mBoatWaves v1.0 (fake)
Testing realtime boat waves..very much a “fake system”, but its a concept demo : ) Should be possible to: – Boat to react on waves – Have multiple boats (additive waves) Source is now available, I’ll give up on this for now..its quite bugged and […]
22
2011
mGroundDigger v1.0
Small test for (fake) digging (2D) ground plane and walking inside the cave. Boulderdash anyone? Info: – Collision checker & mouse hit could be refined..now using just few points for checking – Should be possible to add stone, cannot dig through it – You could […]
21
2011
mVertexShadows 1.0 (fake)
Testing (fake) vertex shadows (while waiting for unity pro..maybe someday?) In the webplayer the light is directional, not pointlight. So it looks like the shadow is not casted from the light direction. (only direction of the light is taken, not position) But you could use […]
Recent posts
- [GreaseMonkey] Unity Forum Fixer
- UnityHub: Make Hub application background Translucent
- Customize SpriteShapeRenderer quality (but has issues)
- Editor tool: Copy selected gameobject’s names into clipboard as rows (for Excel)
- Editor tool: Replace string in selected gameobject’s names
- UnityHub: Enable built-in Login Dialog (no more browser login/logout issues!)
- Use TikTok-TTS in Unity (with WebRequest)
- Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
- Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
Recent Comments
- Vector3 maths for dummies! on
- UnityHub: Make Hub application background Translucent on
- UnityHub: Make Hub application background Translucent on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- [Asset Store] Point Cloud Viewer & Tools on
- [Asset Store] Point Cloud Viewer & Tools on
- ffmpeg stream raw video into Unity Texture2D on