16
2014
Overlay Diffuse Shader
<<< Left : Overlay shader | >>> Right : Default diffuse shader Problem: – Players gun clips through walls and […]
2
2014
One liners: Simple Pause
Simple pause script for quick testing: – When P key is pressed, Time.timeScale value is toggled between values 0 (pause) and 1 (default) How to use: – Create new script file (c#) – Name it as “PauseMode” – Copy & paste the contents below (or […]
12
2014
using Visual Studio Community 2013 (Free) with Unity
“Visual Studio Community 2013 A Full-Featured IDE – FREE” (link) Some notes what it took to make it work (was pretty easy) Installing Visual Studio Community 2013 (FREE!) – Download: http://www.visualstudio.com/en-us/products/visual-studio-community-vs – Install (you can leave out those extras) – Restart – Start visual studio […]
30
2014
Unity5 Tips & Tricks
Collecting links to Unity5 related tips & tricks. Please note that many things could change in the coming versions.. (Feel free to post comments if you find some more tips) > Unity5 Upgrade guide (docs) LIGHTING, GI & BAKING – Slow terrain baking? (forum link) […]
28
2014
Oculus DK2 + Unity Indie
Oculus now works with Unity Indie (free) also! (For example using v4.5.5) Quick start: Register as Oculus developer – https://developer.oculusvr.com/ Connecting the device – Quick start guide: http://static.oculusvr.com/sdk-downloads/documents/DK2_Quick_Start_Guide.pdf – Install Oculus runtime from: https://developer.oculusvr.com/?action=dl – Usually need to restart computer after it’s installed – […]
26
2014
RenderTextures with Unity Indie (Desktop only)
Bloom Effect + Unity Indie = http://www.dramabutton.com/ Most of the image effects seem to work with Unity Free (using Patch Release 4.5.5p2) I guess its because of Oculus now works with Unity Indie: “Oculus 0.4.3 Beta (10/24/2014) – Added support for Unity Free in Unity […]
12
2014
2D Visibility / Shadow
Started converting this 2D visibility/light script ( http://ncase.me/sight-and-light/ ) to unity, finally some progress! btw. lines are drawn using GLDebug from : http://www.unity3d-france.com/unity/phpBB3/viewtopic.php?f=24&t=5409 Unity forum thread: http://forum.unity3d.com/threads/2d-visibility-shadow-free.275698/ — TODO: – Quad segments are currently crossed.. – Fix mesh generation *Temporary fix: insert extra boxes outside […]
10
2014
New UI: Full View Image Panner
New UI: Image Panner Tutorial (where scrolling area scales to full camera view size) with ZERO lines of code 🙂 Requires 4.6.0 Beta (17 or 18) : http://unity3d.com/unity/beta/4.6 Tutorial steps • Add new canvas from menu: GameObject / UI / Canvas • While Canvas gameobject […]
31
2014
[Beginner] Instantiate objects at random positions
**This is our first guest post, simple beginners tutorial for spawning (instantiating) objects at random positions: ——————————- ——————————- Hello, my name is Liviu Globa i’m an indie developer, making games for about 4 years in Unity. I would like to show you some tips that […]
29
2014
Unity + Wii Balance Board
Some notes/links on how to connect Wii Balance Board with Unity & windows pc. (main image from wikipedia) Setting it up: – You need bluetooth on your pc (you can use USB bluetooth adapters also) – WiiBalanceBoardWalker comes with testing tools, to check if connection […]
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