19
2016
Decode QRCode with ZXing.net + Unity
Simple example to decode QRCode from texture image. – Download XZing.net from http://zxingnet.codeplex.com/ – Unzip, Copy zxing.unity.dll from Unity/ folder into your Unity project (create Plugins/ folder and place the dll there) – Download some QRCode image, like: – Create new script (see source below) […]
1
2016
Latitude Longitude Position On 3D Sphere (V2)
This is just a c# conversion and few updated notes for the old post : http://unitycoder.com/blog/2011/08/09/latitude-longitude-on-3d-sphere/ Instructions – Attach the script below to your sphere (Unity sphere UV mapping is not suitable so I downloaded this sphere model and scaled transform to 5) – Add […]
23
2016
UI Scroll View automatic Content height
“Hidden” inside the docs ( http://docs.unity3d.com/Manual/HOWTO-UIFitContentSize.html ) you can find details how to make UI ScrollView content to have automatic size based on the child objects. Here’s images how to use it: – Add “Vertical Layout Group” and “Content Size Fitter” components to the Content […]
1
2016
Publishing to Android TV
Quite meaningless “tutorial”, as it was too easy to build .apk to android TV from unity.. 🙂 BUILD APK – Build android .apk as usual (i used all the default settings for testing.. just enter your company name and bundle identifier) – Apparently these should […]
21
2016
Publishing to Ouya (2016)
Founded my old sad little Ouya box and decided to try if publishing to it still works from Unity.. PUBLISH TO OUYA 2016 🙂 – I’m using 5.3.1p2 – Download example project: https://github.com/ouya/ouya-sdk-examples/tree/master/Unity – Unzip and open the project (I used CharacterController project, Scene3rdPerson.scene) – […]
19
2015
Mecanim Simple Trigger Animation Example
Simple test project, triggering shoot animation on key press, and not triggering it, if its already running. Also one Animation event call included, could be used to spawn the projectile at correct frame. Project sources: https://github.com/unitycoder/UnityMecanimBasicAnim Resources: – Sprite created with Universal LPC Sprite Sheet […]
25
2015
Unity Answers Custom CSS Style
Custom CSS style for new Unity Answers website (using Stylish plugin) Features: – General cleaning up of clutter – Add all line numbers to code – More towards stackoverflow style & fonts – … Before After (using custom style) Custom.css: *still work in […]
8
2015
Ludum Dare Theme Slaughter with keyboard
Quick & dirty GreaseMonkey script (for Firefox) to use Ludum Dare voting page with arrow keys (left = good, right = bad, down = slaughter) Added also TextToSpeech (reads the theme name), commented out by default, see below. This file contains hidden or bidirectional Unicode […]
20
2015
Rotating Sphere By The Moved Distance
How to rotate sphere based on the distance its moving. As in: http://docs.autodesk.com/3DSMAX/12/ENU/3ds%20Max%202010%20Tutorials/files/WS1a9193826455f5ff-3a29af00119afd28e95-4398.htm Source: *Angle formula solved by ‘Denamond‘ This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an […]
9
2015
Converting videos to .ogg manually with QuicktimeTools.exe
HOW TO – Open command prompt – Go to your unity5 data folder, for example, C:\Program Files\Unity\Editor\Data\Tools\ – Run this command below to convert your videos: (*set correct paths to input and output videos, unless they are in the same directory) > QuicktimeTools.exe transcode -input […]
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