Browsing articles in "Uncategorized"
Jul
5
2024

UnityHub: Make Hub application background Translucent

You can modify UnityHub to enable Translucent Background!*Note Win10, you need to have transparent color enabled in settings: https://www.partitionwizard.com/partitionmagic/transparent-taskbar-win-10.html Steps:– Follow initial steps to unpack asar https://github.com/unitycoder/UnityHubModding– edit app/build/renderer/index.html, add line: html, body, #app {background-color: rgba(0.7, 0.7, 0.7, 0.2) !important;}– edit app/build/main/windowManager/baseWindow.js// find lineconst backgroundColor […]

Apr
24
2024

Use TikTok-TTS in Unity (with WebRequest)

Was watching some weird physics based game developed at https://www.twitch.tv/clayman_dev and they used node.js+tiktok TTS to play funny text-to-speech sounds! Then found this library, https://github.com/Steve0929/tiktok-tts (took a while to get it working as node.js, due to sessionid+server mismatch, but posted solution here https://github.com/Steve0929/tiktok-tts/issues/17 ) Then […]

Mar
9
2024

Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface

Required Packages – Tested this on Unity 2023.2.3f1 (but works in other versions too)– AI Navigation : https://docs.unity3d.com/Packages/com.unity.ai.navigation@2.0/manual/index.html– 2D Tilemap Editor : https://docs.unity3d.com/Packages/com.unity.2d.tilemap@1.0/manual/index.html– 2D Tilemap Extras : https://docs.unity3d.com/Packages/com.unity.2d.tilemap.extras@4.0/manual/index.html Setup Tilemap with 3D Prefabs – Add 2D Tilemap to Scene– Set Grid Cell layout to XZY […]

Oct
29
2023

UnityHub 3.6.0: Remove Version Control & Cloud Dashboard columns

Before: ——————————– After: Steps: If you broke something, install hub again. (or better if you had taken backup copy of app.asar before modifying it) You could modify other parts too, like remove excess padding from those rows.. video Older post about customizing colorshttps://unitycoder.com/blog/2022/03/02/customize-unityhub-colors/ You can […]

Feb
22
2023

Fake 3D Parallax Effect using Shader & (Pre-generated) Depth Map

Cool effect: http://depthy.stamina.pl/#/sample/mango Converted this few lines into unity shader:https://gist.github.com/bozzin/5895d97130e148e66b88ff4c92535b59 Finished shader (unlit, build in pipeline) + mouse position script:https://gist.github.com/unitycoder/696a07c9de34e6a8fd28dc7de2362501

Jan
9
2023

[LudumDare52] Theme: Harvest

Small bot programming game, sadly has only 2 commands to use in this initial version.. ldjam entry:https://ldjam.com/events/ludum-dare/52/harvest-bot Making Of video:https://www.youtube.com/watch?v=1B7P3mS4_i4 Ideas for future (if want to extend this later..)– More features (sensor to direction, shoot, enemies, destroyable objects )– Play against other bots in same […]

Dec
12
2022

Painting with Compute Shader

Finally tested compute shaders for drawing into render texture:

Nov
27
2022

Draw Pseudo Hilbert Curve

Followed this tutorial: The Coding Trainhttps://www.youtube.com/watch?v=dSK-MW-zuAc my source code:https://gist.github.com/unitycoder/f4ea8071a5d6ccceef210550bc5f0cf3

Nov
4
2022

Unity Stable Diffusion plugin

..for fetching images from InvokeAI web service (locally), inside unity (editorwindow). You can generate images, seamless textures or use initial image to “improve” your programmer art! Note currently only support version InvokeAI 1.14.1 Project:https://github.com/unitycoder/UnityInvokeAI Making of videos:Full struggle recorded in videos, https://www.youtube.com/watch?v=MKME8r9T-Ns&list=PLi5GhVWoWyw6O4OShX9MqFaYIIVtBYLUB

Sep
1
2022

Testing Connected Component Labeling

Tried to do https://en.wikipedia.org/wiki/Connected-component_labelingbut it didn’t work as i didnt add floodfill or recursive neighbor checking.. Video:https://www.youtube.com/watch?v=JNJhdNYm8pc Script from the video:https://gist.github.com/unitycoder/518188714ab8a29a0c6ca312e71fc0a3

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