Browsing articles tagged with " blur"
Mar
23
2016

Volumetric Image Effect Shader

  Converted this old godrays shader ( http://unitycoder.com/blog/2012/10/02/fake-godrays-shader/ ) into image effect – interesting results! (see video below)     Source codes below (Attach script to main camera) This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. […]

Jul
15
2014

Unity indie: Soft Shadows (Directional Light)

Using Unity Indie, modified directional hard light shadows. Forum thread: – http://forum.unity3d.com/threads/free-directional-light-soft-shadow-unity-indie.257432/   How to: – Download builtin shader: http://unity3d.com/unity/download/archive – copied UnityCG, UnityShaderVariables, HLSLSupport, AutoLight to assets folder – renamed these as: UnityCG2, ​​UnityShaderVariables2, ​​HLSLSupport2​​ – created new shader file (that default diffuse) – […]

Oct
17
2012

Fake Motion Blur Shader

Some quick test for making fake motion blur shader with unity indie.. (or more like a trail..would need to blur other parts also?) Currently its creating the “trail” based on distance.. (using velocity would make a difference?) Warning, Huge Limitations: – Shader example doesn’t have […]

Oct
16
2012

Fake Blur Ideas for Unity Indie

Lets say we have a single colored mesh like in the image above and we want to blur it (with unity indie..).. Ideas to try: Glow effect shader? (no glow in indie..but can have something similar, doesnt work with planes yet..) Take screenshot of the […]

Feb
9
2012

Distance Blur Shader for Texture

Testing texture blurring in shader..using camera depth to determinate distance.

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