18
2021
Run Unity Cloud Build based on Github Commit message using Github Actions
This should had been easy, but unity cloud build system has every secret id hidden in different places and using different names.. Create github action (click Actions from your repository) click “Skip this and set up a workflow yourself” copy ready to use script from: […]
6
2014
Game Cloud [Sponsor of the Month]
Thanks to GAME CLOUD! (Authoritative Cloud Engine for Multi-Player Games with Unity) for being the sponsor the last month 🙂 Go check them out: http://game-cloud.org/ — They have competition running also: “Integrate any Unity game with GCC fast networking” http://game-cloud.org/beaunity.html And their free plan includes […]
9
2012
Real Fake Clouds 3D
Real Fake Dynamic 3D Clouds..its pretty much the same as previous cloud test, except that this one is in 3D. If the clouds are low enough, they can hide mountains inside them too (its just too transparent right now..see image #2) Features: – Clouds are […]
6
2012
Dynamic Clouds + Cloud Shadows on Terrain
Adding more stuff to the previous cloud test, now with fake shadows. (scene works with unity indie) New features: – Animated sky cloud shadows on terrain – Bugs: Currently the clouds are not perfectly aligned.. – Shadow strength can be adjusted (now its 0.5 for […]
Recent posts
- [GreaseMonkey] Unity Forum Fixer
- UnityHub: Make Hub application background Translucent
- Customize SpriteShapeRenderer quality (but has issues)
- Editor tool: Copy selected gameobject’s names into clipboard as rows (for Excel)
- Editor tool: Replace string in selected gameobject’s names
- UnityHub: Enable built-in Login Dialog (no more browser login/logout issues!)
- Use TikTok-TTS in Unity (with WebRequest)
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- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
- Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
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