26
2011
WIP: Yet Another Fake Shadow v1.0
Testing shader that casts fake shadows (in unity free version), it takes account your light position/direction. Mostly taken from this: http://www.unifycommunity.com/wiki/index.php?title=Shadow_Volumes_in_Alpha < that works in pro only.. So far can get some shadow or light projected, but getting some artifacts around the caster object and […]
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