Browsing articles tagged with " news"
Jul
12
2022

(news) Nano Tech for Unity

Most exiting plugin for unity, they have crowdfunding running (i’ve already backed, so should you!) “A fast rendering system for highly detailed meshes, made for Unity. Supports HDRP / URP / Built-in” https://www.indiegogo.com/projects/the-unity-improver-nano-tech/x/1801544

Nov
3
2016

Lots of Exciting New Unity Stuff Coming Up!

Lots of good stuff announced by Unity this week, here’s compilation of them: Demo Assets – Adam Demo assets released [link] New Preview Builds – Navigation Preview Build (Finally Runtime navmap baking!!!!!!!!!!!!111) [link] – Nvidia Build : VR SLI, Multi-res Shading, Lens Matched Shading, and […]

Mar
15
2016

Unity Special Event GDC Live Stream (2016)

Starting soon.. website: http://unity3d.com/events/gdc-2016  

Sep
18
2015

[news] Unity opens office in Paris, hires Frostbite developer as director

Saw interesting tweet today: Unity opens new office in Paris, and hires Sébastien Lagarde (senior graphic programmer at DICE/Frostbite and Dontnod) Source: I am proud to announce that Unity will open an office in Paris (France) that I will join as Director of rendering research. […]

Mar
3
2015

Unity Special Event #GDC2015 *Unity5 Free*

http://unity3d.com/get-unity   — Images: *Click to view

Mar
17
2014

Unity 5 announced

Adding here list of new features, Terrain SpeedTree integration 2D Physics effectors (point effectors attract & repel, surface effector: tangential force, area effector: directional force, platform effector: 1 way collision / zero side friction) Incremental Asset Bundles Unity homescreen (*info) New multi-threaded job system Timeline […]

Connect

Twitter View LinkedIn profile Youtube Github Join Discord Twitch Instagram BlueSky

UnityLauncherPro

Get UnityLauncherPRO and work faster with Unity Projects!
*free unity hub alternative

@unitycoder_com

Subscribe to Blog via Email

Enter your email address to subscribe to this blog and receive notifications of new posts by email.