31
2018
Find Nearby Objects using CullingGroup
Saw this tip at #UniteKL18, fast way to get nearby objects using CullingGroup! (main image with 5000 gameobjects, searching objects within 3m radius) example source code: https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/Docs/UnityEngine/CullingGroupExample.cs my example project: https://github.com/unitycoder/GetNearestObjectsWithCullingGroup Some notes on that: – You need to have MainCamera in the scene (as […]
8
2013
[AssetStore] Scene Object Isolator
This one got just accepted, small helper utility. “Isolator” is a simple Unity editor plugin for isolating the selected object(s) (by hiding others). ReadMe: (pdf) README_Isolator1_web.pdf *Edit: Works in GAME vindow, not in SCENE view (seems like it would need some manual redraw or update […]
2
2013
Inventory Script Test
Testing one idea for a inventory system. (free sword from assetstore) Basic idea is, – Use the same objects inside the inventory (3D model, with colliders) – No need to draw icons or to use unity GUI() – Objects take realistic amount of space, you […]
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Recent Comments
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