10
2016
[LudumDare37] One Room
Some progress in the LD37 jam, see webgl demo below! Screenshot above is showing grid movement and enemy cube following the player.. Current idea is – Small single dungeon room that you have to survive and do *something*..? — WebGL player: https://unitycoder.com/upload/demos/LD37/webgl/ LD Entry: http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=27533 […]
9
2015
[LeapMotionJam] Happy Little Painter
Quick entry for Leap Motion Jam.. Happy Little Painter 🙂 Download here for PC (*LeapMotion controller is required to play this) http://itch.io/jam/leapmotion3djam/rate/42579 Github link for intructions, reporting bugs or feature requests: https://github.com/unitycoder/HappyLittlePainterLeapMotion Reddit: https://www.reddit.com/r/leapmotion/comments/3s5nlz/happy_little_painter_3djam_leap_painter/
5
2015
Turreteer [game prototype]
Small test game again, made with free assets from Unity asset store 🙂 ( and freesound.org ) Featuring big explosions (using free Detonator plugin, and ragdoll effect with free Universal ragdoll plugin), Tanks, soldiers, even airplanes can be shot down. Download: (pc exe) http://unitycoder-com.itch.io/theturreteer Website: […]
29
2015
Loot Caves [prototype]
Small one level prototype, originally made for Edge Game Challange, but was quite unfinished.. Player tries to build bridges (by drawing lines, similar to Crayon Physics) so that the viking gets to the treasure. Website: http://games.unitycoder.com/LootCaves/ *Windows download is available from the links
25
2014
Connected Worlds [LudumDare30]
Small test game for Ludum Dare 30 (jam). Use mouse draw connecttion from the left planet to the right side. Play the game here: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=27533
19
2014
One More Move [Android game]
Published small test game for android, its based on the LudumDare#28 game, Google Play (free download): Website: http://games.unitycoder.com/OneMoreMove
7
2014
Unity Multipurpose Avatar – Shooter Test
Someone had to do it.. – Copied dying animation from the old Mecanim demo, adjusted few settings for it on importer (same as the UMA idle animation, except no looping) – Added Die boolean to Animator, if its true, dying animation is played.. – Added […]
15
2013
LudumDare28 : You Only Get One
LudumDare28 jam entry: 1FUEL – posted under JAM category..since its using external music library and screenshake code from unity answers forum) – time spend: ~6hrs (tried 2 other ideas first, but those didnt work out) http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=27533
13
2013
Convert old project to 2D physics & Sprites
Started converting this shootemup test into Unity 4.3 2D physics ( old: http://unitycoder.com/blog/2013/09/27/shoot-em-up-proto-unity/ ) Webplayer: (using new 2D physics & sprites, no collider on player yet) http://unitycoder.com/upload/demos/Shmup3_2D/ Some conversion notes so far: SHMUP TO 2D SYSTEM Lets test.. 2D viewport Enabled! Camera: – Setup Camera […]
3
2013
MiniLudumDare46 : Shark Jam
Well..at least something 🙂 Time spend: ~5-7hrs Game entry page: http://www.ludumdare.com/compo/minild-46/?action=preview&uid=27533 Credits: sounds: http://www.freesound.org shark model: http://cg.tutsplus.com/series/create-a-realistic-shark-in-3d-studio-max some graphics: http://graphicburger.com — Other versions, cancelled / failed: Version#1: Shark Attack, you would had controlled shark and eaten people floating on the sea.. — Version#2: Falling Shark, […]
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