4
2015
Building .apk with Release mode
Uploading .apk to Google Play can give error message:
“Upload failed You uploaded an APK that was signed in debug mode. You need to sign your APK in release mode.”
Building .apk with Release mode
– File / Build Settings
– Click button “Player Settings” (image#1)
– Select “Publishing Settings” (image#2)
– Click [x] Create New Keystore
– Click Browse Keystore
– “Create a new keystore” Save the file to default location (image#3)
– Enter Keystore password:
– Enter Confirm password: (*same as above^)
– From the Key, Alias dropdown, select “Create new key” (image#4)
– Fill in the details (only alias & passwords are required, but fill in the rest also. Use same password that you used above^) (image#5)
– Click “Create key” button
– From the Key, Alias dropdown, select “youralias” *It displays the alias here which you entered above^
– Done!
—
Docs:
– http://docs.unity3d.com/Manual/class-PlayerSettingsAndroid.html
—
—
Image#2: Android / Publishing settings
—
Image#3: Creating new keystore
—
Image#4: Select create new key
—
Image#5: Creating new key
Related Posts
2 Comments + Add Comment
Leave a comment
Recent posts
- [GreaseMonkey] Unity Forum Fixer
- UnityHub: Make Hub application background Translucent
- Customize SpriteShapeRenderer quality (but has issues)
- Editor tool: Copy selected gameobject’s names into clipboard as rows (for Excel)
- Editor tool: Replace string in selected gameobject’s names
- UnityHub: Enable built-in Login Dialog (no more browser login/logout issues!)
- Use TikTok-TTS in Unity (with WebRequest)
- Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
- Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
Recent Comments
- Vector3 maths for dummies! on
- UnityHub: Make Hub application background Translucent on
- UnityHub: Make Hub application background Translucent on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- [Asset Store] Point Cloud Viewer & Tools on
- [Asset Store] Point Cloud Viewer & Tools on
- ffmpeg stream raw video into Unity Texture2D on
Very simple with eclipse
Thanks! very helpful!