Browsing articles in "Unity3d"
Apr
8
2023

Dungeon Crawler Jam 2023: Trials Of the Mage

Lessons Learned:– Don’t use latest Unity Alpha release (encountered some bugs..)– Do game play first! Then you have more time left to play with fun stuff (effects, code..)– Don’t rest in the early days, i saw the event had +5 days left, so i didn’t […]

Feb
22
2023

Fake 3D Parallax Effect using Shader & (Pre-generated) Depth Map

Cool effect: http://depthy.stamina.pl/#/sample/mango Converted this few lines into unity shader:https://gist.github.com/bozzin/5895d97130e148e66b88ff4c92535b59 Finished shader (unlit, build in pipeline) + mouse position script:https://gist.github.com/unitycoder/696a07c9de34e6a8fd28dc7de2362501

Jan
10
2023

Using OpenAI API with WebRequest from Unity

Simple example for calling openAI completions API, with simple webrequest (and JSON data). Repository:https://github.com/unitycoder/UnityOpenAIGPT3 Making of video:

Jan
9
2023

[LudumDare52] Theme: Harvest

Small bot programming game, sadly has only 2 commands to use in this initial version.. ldjam entry:https://ldjam.com/events/ludum-dare/52/harvest-bot Making Of video:https://www.youtube.com/watch?v=1B7P3mS4_i4 Ideas for future (if want to extend this later..)– More features (sensor to direction, shoot, enemies, destroyable objects )– Play against other bots in same […]

Dec
12
2022

Painting with Compute Shader

Finally tested compute shaders for drawing into render texture:

Nov
27
2022

Draw Pseudo Hilbert Curve

Followed this tutorial: The Coding Trainhttps://www.youtube.com/watch?v=dSK-MW-zuAc my source code:https://gist.github.com/unitycoder/f4ea8071a5d6ccceef210550bc5f0cf3

Nov
4
2022

Unity Stable Diffusion plugin

..for fetching images from InvokeAI web service (locally), inside unity (editorwindow). You can generate images, seamless textures or use initial image to “improve” your programmer art! Note currently only support version InvokeAI 1.14.1 Project:https://github.com/unitycoder/UnityInvokeAI Making of videos:Full struggle recorded in videos, https://www.youtube.com/watch?v=MKME8r9T-Ns&list=PLi5GhVWoWyw6O4OShX9MqFaYIIVtBYLUB

Sep
1
2022

Testing Connected Component Labeling

Tried to do https://en.wikipedia.org/wiki/Connected-component_labelingbut it didn’t work as i didnt add floodfill or recursive neighbor checking.. Video:https://www.youtube.com/watch?v=JNJhdNYm8pc Script from the video:https://gist.github.com/unitycoder/518188714ab8a29a0c6ca312e71fc0a3

Jul
12
2022

(news) Nano Tech for Unity

Most exiting plugin for unity, they have crowdfunding running (i’ve already backed, so should you!) “A fast rendering system for highly detailed meshes, made for Unity. Supports HDRP / URP / Built-in” https://www.indiegogo.com/projects/the-unity-improver-nano-tech/x/1801544

Apr
25
2022

(Sources) Fog Of War – effect

Finally uploaded this old fog of war test project from https://unitycoder.com/blog/2014/10/16/2d-fog-of-war-unity/ Its raycast + vertex color based effect. (not really optimized, as it linecasts each vertex right now..) Sources:https://github.com/unitycoder/FogOfWar Cleaning up the project and upgrading from 4.x:

Pages:«1234567...49»

Connect

Twitter View LinkedIn profile Youtube Github Join Discord Twitch Instagram BlueSky

UnityLauncherPro

Get UnityLauncherPRO and work faster with Unity Projects!
*free unity hub alternative

@unitycoder_com

Subscribe to Blog via Email

Enter your email address to subscribe to this blog and receive notifications of new posts by email.