May
10
2015

AssetStoryBuddy (GreaseMonkey script)

Finally started small helper script for asset store, because the website is not exactly user friendly and missing many features.. Note. This is first version, quite limited still but has potential 🙂 Features: – Sorts search results by price! (free ones first) – Keeps previous […]

May
9
2015

Converting videos to .ogg manually with QuicktimeTools.exe

HOW TO – Open command prompt – Go to your unity5 data folder, for example, C:\Program Files\Unity\Editor\Data\Tools\ – Run this command below to convert your videos: (*set correct paths to input and output videos, unless they are in the same directory) > QuicktimeTools.exe transcode -input […]

May
5
2015

Ore Digger [Android Game]

Keeping up with the one game a month.. Small android game: (endless ore digger) https://play.google.com/store/apps/details?id=com.unitycoder.oredigger

May
4
2015

Building .apk with Release mode

Uploading .apk to Google Play can give error message: “Upload failed You uploaded an APK that was signed in debug mode. You need to sign your APK in release mode.” Building .apk with Release mode – File / Build Settings – Click button “Player Settings” […]

Apr
25
2015

Creating car mirror with rendertexture

Creating simple car mirror using rendertextures. HOW TO – Right click at Project window, Create / RenderTexture – Rename “New Render Texture” into something else, like “MirrorRT” – Drag & Drop “MirrorRT” into 3D object (preferably some flat object) at scene view (it automatically creates […]

Apr
23
2015

WebGL Build – Custom Loading Effect

Webgl build progress meter seems stuck at the end sometimes, so it would be nice to have some “loading/uncompressing” effect there.. WebGL example: http://unitycoder.com/upload/demos/CustomWebGLLoader/ *its copy of my LudumDare32 entry – Caching seems to cause some problems though, effect starts too early or too late? […]

Apr
18
2015

[LudumDare32] An Unconventional Weapon

Going for the #LDJam again: http://ludumdare.com/compo/ Unity forum LD topic: LudumDare32 — Webplayer / WebGL: http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=27533 *Note: Chrome has disabled webplayer plugin, copy paste this into url field to enable: chrome://flags/#enable-npapi   Download standalone: PC : https://www.dropbox.com/s/k5mi3z03udsvgf3/GraviSniper1.zip?dl=0 Mac : https://www.dropbox.com/s/2go5imll0g5h3zp/GraviSniper_mac.zip?dl=0 Linux : https://www.dropbox.com/s/k5mi3z03udsvgf3/GraviSniper1.zip?dl=0 — RESOURCES […]

Apr
15
2015

Unity 5 build: DirectToDrift not starting Oculus

Struggled few hours trying to run oculus exe, Oculus wouldnt turn on (no blue light) when DirectToDrift exe was run. Using Unity5.0.1 (64bit), win7 and Oculus 0.5.0.1-beta unitypackage. Solutions: – Disable “[ ] Show Unity splash screen” from Player settings / Splash Image *If its […]

Apr
14
2015

Photoshop Trees

Just noticed PhotoshopCC has some Tree renderer: http://blogs.adobe.com/jkost/2015/01/creating-trees-in-photoshop-cc-2014.html Here’s some images of those in 256×256 png, could work as sprites?

Apr
7
2015

Itikka [game prototype]

Small 2D test game, Try the webplayer here: http://unitycoder-com.itch.io/itikka

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