27
2013
Rusted Metal Shader From Blender
Converted this Blender rust material shader to Unity surface shader, looks ok.. Created the bumpmap in unity editor (copy rust texture, convert to normal map from grayscale), had problems trying to do it inside shader (from diffuse texture to o.Normal).. Progress: – Founded some info […]
10
2012
2D Wave Map + Vertex Displacement Shader
This is a new test version of the “2D Water/Fluid fx“. (screenshot looks better than the actualk demo : ) Features: – Vertex displacement shader (using the wave data as displacement map) – UV anim + UV mixing for that water (too bad its not […]
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