10
2015
Simple Event & Delegate Script
Just a quick test on events & delegates (taken from this live tutorial) – New scene – Add Sphere object to the scene (and move it into Main Camera view, for example 0,0,0) – Create new script: FireEvent.cs – Attach “FireEvent.cs” script into […]
1
2014
Get Custom Properties from 3dsMax FBX model
Maybe not from the fbx file itself (?), but each object can have custom properties, and Unity can read them on import. Exporting FBX from 3ds Max with Custom Properties – Right click on the object – Select Object Properties – Type custom properties to […]
23
2013
CustomPropertyDrawer in C#
Unable to find any complete _and_ working basic C# example of custom propertyDrawer usage.. Oo? (adding some example here once I find/get it working..) Resources: – Intro on PropertyDrawers : http://blogs.unity3d.com/2012/09/07/property-drawers-in-unity-4/ (but getting lots of errors from those samples.. “The type or namespace name `Popup’ […]
12
2013
Water Particles
Converted this javascript demo to Unity C#: Aqualibrium by Gerard Ferrandez Info: – Had to make some modifications since all those javascript [this] that.x variables were quite complicated..but seems to work 🙂 – Screenshot shows 500 spheres with debug.drawlines to each neighbour particle (added gravity […]
9
2013
A* PathFinder 2D & 3D
Converted this pathfinder to Unity: “Another faster version of A* (2D+3D) in C#” (by Roy Triesscheijn) That was amazing: 0 errors when dragged those c# files into unity Oo! Just added those boxes and linerenderer to draw the path.. (main image is 20x20x20 grid with random […]
26
2013
KDTree Find Nearest Object
Small test using the KDTree from unity forums (link to the post, source is attached there). Webplayer: http://unitycoder.com/upload/demos/KDTreeUnity/ (2000 objects)
5
2013
First impressions using UnityVS
Been using UnityVS some days now (only for simple scripting), heres few notes about it. *adding more notes later. (you can get a free trial version from here) UnityVS+VisualStudio2010+Unity4 Good Stuff: – Real autocomplete! (for unityscript also!) – AutoComplete. – Autocompl… yes, it saves a […]
29
2011
Convay – Game of Life (Unity C#)
Convay – Game of Life, unity c# version (ported from prosessing) See wikipedia: http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life Going to try using 3D boxes later, instead of drawing pixels on a plane.. Webplayer: http://unitycoder.com/upload/demos/mConvay1/ Download webplayer source: (C#) mConvay.unitypackage
Recent posts
- MotionVector Effect: Object “disappears” when paused
- [GreaseMonkey] Unity Forum Fixer
- UnityHub: Make Hub application background Translucent
- Customize SpriteShapeRenderer quality (but has issues)
- Editor tool: Copy selected gameobject’s names into clipboard as rows (for Excel)
- Editor tool: Replace string in selected gameobject’s names
- UnityHub: Enable built-in Login Dialog (no more browser login/logout issues!)
- Use TikTok-TTS in Unity (with WebRequest)
- Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
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