Browsing articles tagged with " demo"
Oct
19
2021

Old School Scrolling Text with Shaders, RenderTexture

Tried to make scrolling text using shaders and text mesh, video below (results at 59 mins -> ) Shader Sources:(one for text mesh, one for UI RawImage that displays camera view as rendertexture)

Aug
14
2016

Train Station Scene

Tried to re-create this Autodesk Stingray scene in unity using only primitives, substance materials and image effects: http://forum.unity3d.com/threads/can-unity-duplicate-the-look-of-stingrays-subway-example-including-the-real-time-reflections.425727/ Video clip:    

Jul
29
2015

Loot Caves [prototype]

Small one level prototype, originally made for Edge Game Challange, but was quite unfinished.. Player tries to build bridges (by drawing lines, similar to Crayon Physics) so that the viking gets to the treasure. Website: http://games.unitycoder.com/LootCaves/ *Windows download is available from the links

Mar
17
2015

Island Scene Test

<Click to view full size Now that rendertextures are free, time to add (almost) all image effects to the camera.. 🙂 Trying to build small island scene, using only free materials.. TODO: – Better terrain – Better water – Better sand material – FPS Controller […]

Nov
6
2014

Cave scene test

Just a quick cave scene test during few coffee breaks.. its only using unity primitives, 1 cloth and couple substance materials (+image effects on the pro version)   Webplayer (with pro effects) http://unitycoder.com/upload/demos/CaveScene/ (~1mb) Without image effects (unity indie) With pro Image Effects (unity pro) […]

Aug
25
2014

Connected Worlds [LudumDare30]

Small test game for Ludum Dare 30 (jam). Use mouse draw connecttion from the left planet to the right side. Play the game here: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=27533

Sep
27
2013

Shoot ’em up proto (v2.0)

Shoot ’em up test.. TODO: – *.* Webplayer: http://unitycoder.com/upload/demos/Shmup1/ (v1.0  –  27.09.2013) http://unitycoder.com/upload/demos/Shmup2/ (v2.0  –  17.10.2013)

Sep
24
2013

Shroud of the Avatar Unity Scene Jam #1

Took part in SotA scene jam.. Had quite many problems with the scene and just sent it quite unfinished.. – About 8-10 total hours spend (most of it struggling with world machine terrain and terrain texturing/trees..) – Used only free assets and scripts – Didnt […]

Jan
27
2013

Realm Of ..Something.. (proto)

Small test “game”. Using cave created with PerlinDungeonMaker (not created runtime, it was saved as a mesh) Mainly inspired from: rotmg See the PerlinDungeonMaker page for more details. TODO: – How to setup monsters..? (Current favourite: Random spawners that activate when player is near) – […]

Jan
13
2013

Tropical Paradise Demo to Unity 4.0

Old Unity Island Demo Project To Unity 4.0 *2021: Check this repo https://github.com/mstevenson/UnityIslandDemo ** unity 2022 LTS: https://github.com/Jocyf/IslandDemo Download project from : http://unity3d.com/support/old-resources/example-projects/islanddemo *link seems to be broken** new link: http://www.mediafire.com/file/288o87oo8aejjyn/IslandDemo.zip Unzip it Open project Upgrading.. Yes Fix now.. Yes Fix now.. Yes Open islands […]

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