16
2014
2D Fog Of War
Got some nice looking Fog of War system working with sprites (2D)! It might eventually work on mobiles too (although at lower resolution..) *Will be posting it to asset store hopefully within this month.. ** Update 2022: Now after those “few months”, project sources are […]
7
2013
Procedural Tree Mesh Generator (wip)
Small test for doing procedural trees.. (screenshot showing trunk with resolution 8 and 5 sides..) Current features: – Trunk creation: adjustable height, height segments, resolution (amount of “sides”) – Using quads – Perlin noise rotations for trunk direction – Adjustable root segment radius multiplier (so […]
3
2013
2D Grid Fake Shadow
Using the same code from previous 2D Raycasting Visibility Voxel Travelsal, but added dynamic grid array update (using screenshots..), so now the walls (obstacles) are updated realtime on the 2D grid. FEATURES: – Converted the whole thing to C# – Any object visible to camera can […]
6
2012
Dynamic Clouds + Cloud Shadows on Terrain
Adding more stuff to the previous cloud test, now with fake shadows. (scene works with unity indie) New features: – Animated sky cloud shadows on terrain – Bugs: Currently the clouds are not perfectly aligned.. – Shadow strength can be adjusted (now its 0.5 for […]
Recent posts
- [GreaseMonkey] Unity Forum Fixer
- UnityHub: Make Hub application background Translucent
- Customize SpriteShapeRenderer quality (but has issues)
- Editor tool: Copy selected gameobject’s names into clipboard as rows (for Excel)
- Editor tool: Replace string in selected gameobject’s names
- UnityHub: Enable built-in Login Dialog (no more browser login/logout issues!)
- Use TikTok-TTS in Unity (with WebRequest)
- Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
- Custom Unity Hub Project Template Preview Image/Video (using HTML+CSS in package description)
Recent Comments
- Vector3 maths for dummies! on
- UnityHub: Make Hub application background Translucent on
- UnityHub: Make Hub application background Translucent on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- [Asset Store] Point Cloud Viewer & Tools on
- [Asset Store] Point Cloud Viewer & Tools on
- ffmpeg stream raw video into Unity Texture2D on