20
2021
Using nasadem.xyz heightmap data
Quick test to read nasadem.xyz data and extruding mesh with it using shader. (and added local image caching, to reduce requests). Project:https://github.com/unitycoder/nasadem
29
2016
Advanced Voxel Terrain
Another version of the old marching cubes terrain, this one has more features.. See images #3-7 in the old post : https://unitycoder.com/blog/2012/09/30/marching-cubes-voxel-terrain/ todo: – Should convert this to c#, then do some cleanup.. – Add more info/instructions sources: https://github.com/unitycoder/VoxelTerrainAdvanced
15
2015
Terrain Tools Updates [asset store]
Small post about coming Terrain Tools updates (and since its currently in sale at asset store, can grab it at discounted price 🙂 (Also feel free to request new features) Some of the new updates: – Extra tool: Splatmap generator from terrain (for quick testing […]
14
2013
Heightmap Chunk
Saw this in the forums (simpleminecraft), sounds interesting!. Havent looked at their sources yet, but made own test version first.. Current version: – Single chunk.. – Chunk creator (random or perlin) – 2D array for grid heights – 3D array for grid cell types – […]
23
2013
Substance Resources For Unity
You can use Allegorithmic Substance Materials with Unity, here’s few useful links: (^main image is from the free SubstancePlayer) TUTORIALS How to use Substances and what they are (unity3d blog) Official Allegorithmic YouTube channel FREE SUBSTANCES & DEMO PACKAGES 18 Free Substances (unity asset store) […]
24
2012
World Machine Terrain Test
Some World Machine terrain heightmap + textures on Unity terrain (doesnt look good at near distance) Seems quite low resolution? Using default specular terrain shader. Maybe some of these shaders would be better, http://forum.unity3d.com/threads/146808-ats-Colormap-terrain-shader-RELEASED Check the new test also: http://unitycoder.com/blog/2013/02/21/terrain-test-2/ Webplayer: http://unitycoder.com/upload/demos/TerrainTest1/ Download source: later.. […]
Recent posts
- MotionVector Effect: Object “disappears” when paused
- [GreaseMonkey] Unity Forum Fixer
- UnityHub: Make Hub application background Translucent
- Customize SpriteShapeRenderer quality (but has issues)
- Editor tool: Copy selected gameobject’s names into clipboard as rows (for Excel)
- Editor tool: Replace string in selected gameobject’s names
- UnityHub: Enable built-in Login Dialog (no more browser login/logout issues!)
- Use TikTok-TTS in Unity (with WebRequest)
- Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
Recent Comments
- [Asset Store] Point Cloud Viewer & Tools on
- [Asset Store] Point Cloud Viewer & Tools on
- Vector3 maths for dummies! on
- UnityHub: Make Hub application background Translucent on
- UnityHub: Make Hub application background Translucent on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- [Asset Store] Point Cloud Viewer & Tools on