19
2018
HSV Debugging and Color Match Shader
Quick test for color matching using shader, by converting colors into HSV and comparing target color with h-s-v threshold values. See Shader source at the bottom. (main image: Changing target color, shows inverted color for the texture in that matching hue position) Shader has different […]
19
2014
[Asset Store] Point Cloud Viewer & Tools
Point Cloud Viewer & Tools for Unity. Asset Store link: https://assetstore.unity.com/packages/tools/utilities/point-cloud-viewer-and-tools-16019?aid=1101lGti Unity Forum Link: https://discussions.unity.com/t/released-point-cloud-viewer-tools/534863 Update 2024: Rest of the post is quite old, better check the forum thread for latest updates! Main features: – DX11 Point Cloud Viewer – Single color and RGB point […]
6
2014
Sprite RGB Split Shader Test
Tried to make RGB Split Shader (by modifying the default sprite shader) Features: – No render textures (so it works with unity free/indie) – Per object instead as post effect – Offset variables per channel Problems: – 3 shader passes – Red channel is currently […]
Recent posts
- [GreaseMonkey] Unity Forum Fixer
- UnityHub: Make Hub application background Translucent
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- Using Moonsharp (LUA) + Unity Webgl
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- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
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- [Asset Store] Point Cloud Viewer & Tools on
- [Asset Store] Point Cloud Viewer & Tools on
- ffmpeg stream raw video into Unity Texture2D on