Sep
23
2024

[GreaseMonkey] Unity Forum Fixer

Unitys new discourse forums are quite horrible.. so have to fix manually again: GreaseMonkey plugin script:https://github.com/unitycoder/UnityForumFixer Still long list to-do:https://github.com/unitycoder/UnityForumFixer/issues/1 Current Before & After Images:

Jul
5
2024

UnityHub: Make Hub application background Translucent

You can modify UnityHub to enable Translucent Background!*Note Win10, you need to have transparent color enabled in settings: https://www.partitionwizard.com/partitionmagic/transparent-taskbar-win-10.html Steps:– Follow initial steps to unpack asar https://github.com/unitycoder/UnityHubModding– edit app/build/renderer/index.html, add line: html, body, #app {background-color: rgba(0.7, 0.7, 0.7, 0.2) !important;}– edit app/build/main/windowManager/baseWindow.js// find lineconst backgroundColor […]

May
26
2024

Customize SpriteShapeRenderer quality (but has issues)

Tried using custom shader to have “bend” surface for SpriteShapeRenderer, and it works.. but the mesh is so low resolution, that it doesnt look nice.. Then tried to increase SpriteShape mesh resolution, which worked – but inner mesh and collider broke. (and didnt have time […]

May
17
2024

Editor tool: Copy selected gameobject’s names into clipboard as rows (for Excel)

Small tool to copy selected gameobjects names into textarea (in correct hierarchy order),so you can copy paste them into Excel. Get source and place into Assets/Editor/ folder(then you can use it from Menu: Tools/Copy GameObject Names)https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/Editor/BatchTools/CopyGameObjectNames.cs

May
17
2024

Editor tool: Replace string in selected gameobject’s names

small tool to replace string from selected gameobject names,download from here and place into Assets/Editor/ folder:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/Editor/BatchTools/ReplaceCharacterInGameObjectNames.cs Then you can use it from Menu: “Tools/Replace Characters in GameObject Names” ^This would rename “Cube|aaa” into “Cube@aaa” and so on.

Apr
26
2024

UnityHub: Enable built-in Login Dialog (no more browser login/logout issues!)

Just noticed that Unity Hub has builtin login dialog system hidden inside! Steps– Unpack your app.asar, see info https://github.com/unitycoder/UnityHubModding– Open Unity Hub\resources\app\build\main\services\authService\AuthService.js// Find lineif ((0, appDefaultProtocolClientHelpers_1.isUnityHubProtocolHandled)()) {// replace with (to make this “if” be false, so that createLoginWindow gets called instead)if (1==0 && (0, appDefaultProtocolClientHelpers_1.isUnityHubProtocolHandled)()) […]

Apr
24
2024

Use TikTok-TTS in Unity (with WebRequest)

Was watching some weird physics based game developed at https://www.twitch.tv/clayman_dev and they used node.js+tiktok TTS to play funny text-to-speech sounds! Then found this library, https://github.com/Steve0929/tiktok-tts (took a while to get it working as node.js, due to sessionid+server mismatch, but posted solution here https://github.com/Steve0929/tiktok-tts/issues/17 ) Then […]

Apr
7
2024

Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI

Testing about creating Scene Preview image from Scene Camera view, when scene is savedand then display that preview image when scene is selected! Resources:– https://docs.unity3d.com/ScriptReference/SceneManagement.EditorSceneManager-sceneSaved.html– https://docs.unity3d.com/ScriptReference/Editor.OnPreviewGUI.html Forum thread: (where i got the idea to try)https://forum.unity.com/threads/2024-and-still-no-snapshot.1575175/ Source:https://gist.github.com/unitycoder/b740b9db92e454d83ade8528d5e1f382 VIDEO: (making of) New: One other alternative,can use RenderStaticPreview […]

Mar
18
2024

webgl+javascript TTS

Quick TTS test, uses jslib to call js SpeechSynthesisUtterance. sample project:https://github.com/unitycoder/webgl-js-TTS webgl demo:https://unitycoder.com/upload/demos/webglTTSjs/ References:https://docs.unity3d.com/Manual/webgl-interactingwithbrowserscripting.html

Mar
13
2024

Using Moonsharp (LUA) + Unity Webgl

Moonsharp has some issues in webgl builds, but here’s working repo and some notes. REPO ( unity 2022.3.7f1 )– https://github.com/unitycoder/MoonSharpWebGL WEBGL DEMO– https://unitycoder.com/upload/demos/moonsharpwebgl/ NOTES– You need to grab this webgl fix: https://github.com/moonsharp-devs/moonsharp/pull/146– You need to do hard wiring (or at least i didn’t get the […]

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