2
2015
Dolly Zoom Effect
http://en.wikipedia.org/wiki/Dolly_zoom This version only works when target is directly at front (towards z), also viewWidth is manually given..(see for formula on that wikipage) Source: (attach to camera) This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To […]
24
2015
Forest & Lake scene test
*Scroll down for new images Testing out some small forest scene.. Current info: – Speedtree Desktop package : https://store.speedtree.com/product/desktop-tree-package-unity/ – Ceto Ocean plugin : https://www.assetstore.unity3d.com/#!/content/47203 *This is now deprecated.. look for NordLake water or others.. – Cinematic Image effects : https://bitbucket.org/Unity-Technologies/cinematic-image-effects – Temporal antialiasing : […]
20
2015
Rotating Sphere By The Moved Distance
How to rotate sphere based on the distance its moving. As in: http://docs.autodesk.com/3DSMAX/12/ENU/3ds%20Max%202010%20Tutorials/files/WS1a9193826455f5ff-3a29af00119afd28e95-4398.htm Source: *Angle formula solved by ‘Denamond‘ This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that […]
17
2015
Radial Slider UI Test
Quick test for radial UI slider, with color lerp & value display. TODO: – Allow starting from any angle (now 0 is at left middle) – Options: Value display on/off, Color lerp on/off – And other features from : http://anthonyterrien.com/knob/ WebGL player: http://unitycoder.com/upload/demos/RadialSliderUI/ Sources: radialsliderUI.unitypackage […]
10
2015
AssetStoryBuddy (GreaseMonkey script)
Finally started small helper script for asset store, because the website is not exactly user friendly and missing many features.. Note. This is first version, quite limited still but has potential 🙂 Features: – Sorts search results by price! (free ones first) – Keeps previous […]
9
2015
Converting videos to .ogg manually with QuicktimeTools.exe
HOW TO – Open command prompt – Go to your unity5 data folder, for example, C:\Program Files\Unity\Editor\Data\Tools\ – Run this command below to convert your videos: (*set correct paths to input and output videos, unless they are in the same directory) > QuicktimeTools.exe transcode -input […]
5
2015
Ore Digger [Android Game]
Keeping up with the one game a month.. Small android game: (endless ore digger) https://play.google.com/store/apps/details?id=com.unitycoder.oredigger
4
2015
Building .apk with Release mode
Uploading .apk to Google Play can give error message: “Upload failed You uploaded an APK that was signed in debug mode. You need to sign your APK in release mode.” Building .apk with Release mode – File / Build Settings – Click button “Player Settings” […]
25
2015
Creating car mirror with rendertexture
Creating simple car mirror using rendertextures. HOW TO – Right click at Project window, Create / RenderTexture – Rename “New Render Texture” into something else, like “MirrorRT” – Drag & Drop “MirrorRT” into 3D object (preferably some flat object) at scene view (it automatically creates […]
23
2015
WebGL Build – Custom Loading Effect
Webgl build progress meter seems stuck at the end sometimes, so it would be nice to have some “loading/uncompressing” effect there.. WebGL example: http://unitycoder.com/upload/demos/CustomWebGLLoader/ *its copy of my LudumDare32 entry – Caching seems to cause some problems though, effect starts too early or too late? […]
Recent posts
- MotionVector Effect: Object “disappears” when paused
- [GreaseMonkey] Unity Forum Fixer
- UnityHub: Make Hub application background Translucent
- Customize SpriteShapeRenderer quality (but has issues)
- Editor tool: Copy selected gameobject’s names into clipboard as rows (for Excel)
- Editor tool: Replace string in selected gameobject’s names
- UnityHub: Enable built-in Login Dialog (no more browser login/logout issues!)
- Use TikTok-TTS in Unity (with WebRequest)
- Create Scene Thumbnail Image using OnSceneSaved & OnPreviewGUI
- webgl+javascript TTS
- Using Moonsharp (LUA) + Unity Webgl
- Using 3D gameobject prefabs with Unity Tilemap + NavMesh Surface
Recent Comments
- [Asset Store] Point Cloud Viewer & Tools on
- [Asset Store] Point Cloud Viewer & Tools on
- Vector3 maths for dummies! on
- UnityHub: Make Hub application background Translucent on
- UnityHub: Make Hub application background Translucent on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- Install Android SDK+JDK+NDK for Unity (without AndroidStudio or Unity Hub) on
- [Asset Store] Point Cloud Viewer & Tools on