Feb
5
2015

LCD Snake [Android Game]

Small test game published for Android, bit hard to play in the end because of the delay from touch..(at least on slow android device) All of it is pretty much using the new UI and game area is UI RawTexture. Google Play: (free) https://play.google.com/store/apps/details?id=com.unitycoder.lcdsnake

Jan
13
2015

[AssetStore] UniPix : Pixel Art Tool (wip)

Started re-writing this unfinished UniPix, hopefully first version will be in the asset store soon’ish..(as in this month (January)) AssetStore link: https://www.assetstore.unity3d.com/#!/content/28312?aid=1101lGti Forum thread: (coming later) V1.0 Features – Basic pixel painting – Floodfill – Save, Save incremental – Image panning (up/down/right/left) – Basic palette […]

Jan
10
2015

Simple Event & Delegate Script

Just a quick test on events & delegates (taken from this live tutorial) – New scene – Add Sphere object to the scene (and move it into Main Camera view, for example 0,0,0) – Create new script: FireEvent.cs     – Attach “FireEvent.cs” script into […]

Dec
27
2014

Legacy Character To Mecanim (+navPaths)

Legacy Character to Mecanim (+navpath) *This is just extra notes for the Mecanim Navpath Project, to add new characters easily (from old rigged characters) : http://unitycoder.com/blog/2014/12/23/mecanim-nav-mesh-pathfinding/ TUTORIAL – Download some rigged character from Asset Store – I’ve tested these ones to work fine so far, […]

Dec
24
2014

Mobius strip Mesh Generator

^Current results.. drawn with Debug.Drawline() for now.. Trying to create möbius strip mesh using a script.. Founded some formulas here: (and it even has .obj exporter, but rather do it inside unity..) http://www.java2s.com/Open-Source/CSharp_Free_Code/3D/Download_Helix_3D_Toolkit.htm  TODO: – Build mesh (möbius strip) ** Well there is now better […]

Dec
23
2014

Mecanim + Nav Mesh Pathfinding

This is just a minimal version of Mecanim characters + Unity builtin NavMesh pathfinding, just to get them moving & have animated walking.. (project is cleanup up from Stealth demo) Notes: – Mecanim character scaling works! (try scaling one of the robots into huge robot […]

Dec
22
2014

Custom Terrain Shader: Sharp Blending

Modified terrain shader for sharp blending. Tutorial: – Download terrain shader sources for your unity version: http://unity3d.com/unity/download/archive – Copy “DefaultResourcesExtra\Nature\Terrain\TerrBumpFirstPass.shader” into your project – Rename the “TerrBumpFirstPass.shader” into “”TerrBumpFirstPassCustom.shader” – Edit “TerrBumpFirstPassCustom.shader” – Find line: – Replace with: *So we get this shader under custom […]

Dec
16
2014

Overlay Diffuse Shader

<<< Left : Overlay shader                                                            |                  >>> Right :  Default diffuse shader Problem: – Players  gun clips through walls and […]

Dec
6
2014

[LudumDare31] Entire Game on One Screen

huh, at least the snowman didnt win 🙂 Webplayer: http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=27533 — *Get Unity Pro trial, if they are still available: https://unity3d.com/gamejams/LD31 TODO: – Game   BUGS: – Skills are not saved between levels.. – Totem king doesnt drop items – Exit portal not always visible? […]

Dec
4
2014

Giveaway: Create Texture Asset (finished)

Asset store now has Voucher system, should test it out.. *Finished! So, first 12 persons to post a comment here will get asset store voucher for this package: https://www.assetstore.unity3d.com/en/#!/content/9852 Link to blogpost: http://unitycoder.com/blog/2013/07/12/assetstore-createtexture/ *Send feedback there * 12 is the limit in store ** Make […]

Pages:«1...21222324252627...50»

Connect

Twitter View LinkedIn profile Youtube Github Join Discord Twitch Instagram BlueSky

UnityLauncherPro

Get UnityLauncherPRO and work faster with Unity Projects!
*free unity hub alternative

@unitycoder_com

Subscribe to Blog via Email

Enter your email address to subscribe to this blog and receive notifications of new posts by email.