Nov
27
2022

Draw Pseudo Hilbert Curve

Followed this tutorial: The Coding Trainhttps://www.youtube.com/watch?v=dSK-MW-zuAc my source code:https://gist.github.com/unitycoder/f4ea8071a5d6ccceef210550bc5f0cf3

Nov
4
2022

Unity Stable Diffusion plugin

..for fetching images from InvokeAI web service (locally), inside unity (editorwindow). You can generate images, seamless textures or use initial image to “improve” your programmer art! Note currently only support version InvokeAI 1.14.1 Project:https://github.com/unitycoder/UnityInvokeAI Making of videos:Full struggle recorded in videos, https://www.youtube.com/watch?v=MKME8r9T-Ns&list=PLi5GhVWoWyw6O4OShX9MqFaYIIVtBYLUB

Sep
1
2022

Testing Connected Component Labeling

Tried to do https://en.wikipedia.org/wiki/Connected-component_labelingbut it didn’t work as i didnt add floodfill or recursive neighbor checking.. Video:https://www.youtube.com/watch?v=JNJhdNYm8pc Script from the video:https://gist.github.com/unitycoder/518188714ab8a29a0c6ca312e71fc0a3

Jul
12
2022

(news) Nano Tech for Unity

Most exiting plugin for unity, they have crowdfunding running (i’ve already backed, so should you!) “A fast rendering system for highly detailed meshes, made for Unity. Supports HDRP / URP / Built-in” https://www.indiegogo.com/projects/the-unity-improver-nano-tech/x/1801544

Apr
25
2022

(Sources) Fog Of War – effect

Finally uploaded this old fog of war test project from https://unitycoder.com/blog/2014/10/16/2d-fog-of-war-unity/ Its raycast + vertex color based effect. (not really optimized, as it linecasts each vertex right now..) Sources:https://github.com/unitycoder/FogOfWar Cleaning up the project and upgrading from 4.x:

Apr
5
2022

LudumDare#50: Delay the inevitable

Small game (in the jam-category as the sound fx’s are taken from freesound)https://ldjam.com/events/ludum-dare/50/wobbly-plankster Includes global hiscore list! Recorded few clips while working on it,https://www.youtube.com/watch?v=b-oNFXkMX04 (part 1/5)

Mar
2
2022

Customize UnityHub colors

It seems to be common request to have light color theme as an option for the new unity 3.0 hub.. so, while unity is working on that(?), you can edit and customize the hub yourself! Steps (New 06.03.2022, see comments for info that can edit […]

Feb
5
2022

Using OPEN AI GPT-3 API in Unity

** 10.01.2023: New example project here, uses webrequest, doesn’t require any DLL files https://unitycoder.com/blog/2023/01/10/using-openai-api-with-webrequest-from-unity/ ** Download OpenAI dll (netstandard2.0): https://www.nuget.org/packages/OpenAI/ (*click Download Package on right side) Download required (netstandard2.0) dll files: https://www.nuget.org/packages/Microsoft.Bcl.AsyncInterfaces/ https://www.nuget.org/packages/System.Threading.Tasks.Extensions/ https://www.nuget.org/packages/System.Runtime.CompilerServices.Unsafe/ Unzip downloaded *.nupgk files (using 7zip, or rename them as *.zip) […]

Jan
23
2022

Probably Not Quite Accurate Judo-Wrestling Simulator’2022

Saturday game idea project, 2 player physics and joints battle!Published under company account here:https://kelobyte.itch.io/probably-not-quite-accurate-judo-wrestling-simulator *free download

Dec
28
2021

Keep executable window always on top

While testing multiple client builds for multiplayer, its nice to have those client build windows to stay on top, so that can see them while using unity editor. Scripts source:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Scripts/Helpers/Windows/WindowAlwaysOnTop.cs *Was testing it here,https://www.youtube.com/watch?v=lINrN0j3wrc

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