Browsing articles tagged with " shader"
Dec
11
2024

MotionVector Effect: Object “disappears” when paused

Tried to make similar effect like this:https://x.com/80Level/status/1866460357566370049 Looks ok, took some effort to find motionvector info.. Source: (shader and blit script)https://gist.github.com/unitycoder/2b39d009505895169ef0fd34fe9b3aa2 Resources:– Noise texture generator: https://tools.unitycoder.com/RandomNoiseTextureGenerator/– 512×512 noise texture: https://github.com/unitycoder/GraphicsAndTexturesThatYouAlwaysNeed/blob/master/Noise/RandomGrayscaleNoise512x512.png Making of:

Feb
22
2023

Fake 3D Parallax Effect using Shader & (Pre-generated) Depth Map

Cool effect: http://depthy.stamina.pl/#/sample/mango Converted this few lines into unity shader:https://gist.github.com/bozzin/5895d97130e148e66b88ff4c92535b59 Finished shader (unlit, build in pipeline) + mouse position script:https://gist.github.com/unitycoder/696a07c9de34e6a8fd28dc7de2362501

Oct
19
2021

Old School Scrolling Text with Shaders, RenderTexture

Tried to make scrolling text using shaders and text mesh, video below (results at 59 mins -> ) Shader Sources:(one for text mesh, one for UI RawImage that displays camera view as rendertexture)

Oct
9
2021

Shader Effects Test

Inspired from https://twitter.com/chiba_akihito/status/1438088953878302725 Part #1 (Project sources) Part #2 (source not available)

Nov
4
2020

LineRenderer with Outline Shader

Tried using sprite outline shader with LineRenderer, works surprisingly well References:Sprite shader source: https://forum.unity.com/threads/help-to-find-an-asset-solution.755273/#post-5246960 (2nd shader in that post)Forum topic: https://forum.unity.com/threads/achieve-a-stroke-transparent-effect-with-the-line-renderer.999682/

Mar
18
2020

Shader: Color Cycling

Color Cycling Shader test, because. Shader Source:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Shaders/2D/Effects/ColorCycle.shader How it works?Gray color value is used to pick color from the gradient, if gray texture pixel is 0.5, then you get that turquoise color from gradient texture.

Mar
13
2020

Shader: Scrolling Texture With Fill Amount (line renderer)

Quick test shader for this thread https://forum.unity.com/threads/smooth-filling-of-the-2d-pipe-with-texture.845848/#post-5584480 Shader source:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Shaders/2D/Patterns/ScrollingFill.shader Sample fbx file (used in screenshot)https://github.com/unitycoder/BlogUploads/blob/master/models/lineuv.FBX

Mar
5
2020

Shader: Drawing Circles Pattern

Drawing Pattern of Circles in shader. (test for this forum topic) Shader:https://github.com/UnityCommunity/UnityLibrary/blob/master/Assets/Shaders/2D/Patterns/CirclesPattern.shader References:– Drawing Shapes : https://thebookofshaders.com/07/– Drawing Patterns : https://thebookofshaders.com/09/

Mar
1
2020

Waves Shader

Tried to create similar waves in shader as this tweet: https://twitter.com/akivaw/status/1226681850564956160 Shader source:https://gist.github.com/unitycoder/7b501f5d6af03dbabd48c16c08767fe3*2 pass shader to draw underwater slightly differently

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