31
2014
[Beginner] Instantiate objects at random positions
**This is our first guest post, simple beginners tutorial for spawning (instantiating) objects at random positions: ——————————- ——————————- Hello, my name is Liviu Globa i’m an indie developer, making games for about 4 years in Unity. I would like to show you some tips that […]
28
2014
[Asset Store] Terrain Rotator
Small editor plugin to rotate terrain data (not the actual terrain object, it cannot be rotated). — Asset store: https://assetstore.unity.com/packages/tools/terrain/terrain-rotator-21303?aid=1101lGti — Ideas / Feature requests: – Include terrain scaling tool – Lightmap rotation – Terrain flip/mirrot — Video/Screen capture: (coming later..) — You never need […]
25
2014
Connected Worlds [LudumDare30]
Small test game for Ludum Dare 30 (jam). Use mouse draw connecttion from the left planet to the right side. Play the game here: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=27533
20
2014
Unity 4.6 Beta Download
Its here!!1 Download page: http://unity3d.com/unity/beta/4.6 Release notes: http://unity3d.com/unity/beta/4.6/release-notes UI example package: https://oc.unity3d.com/public.php?service=files&t=3df3567b33718c5ffdfe804691ed0e97&download UI Tutorial: http://unity3d.com/learn/tutorials/modules/beginner/ui — What other parts seems to be new: – Create new project window, it displays your asset store assets in the “Import packages” list – — Webplayer: http://unitycoder.com/upload/demos/UnityGUI46_1/ (UI elements) […]
14
2014
[Asset Store] Terrain Tools
I’ve started to update & maintain this Tom’s Terrain Tool’s package (as the original owner is busy and he was looking for someone to continue working on this). It’s basically a tool for using splatmaps (externally generated) to generate terrains inside unity (with trees, roads […]
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