Browsing articles in "Unity3d"
Apr
18
2015

[LudumDare32] An Unconventional Weapon

Going for the #LDJam again: http://ludumdare.com/compo/ Unity forum LD topic: LudumDare32 — Webplayer / WebGL: http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=27533 *Note: Chrome has disabled webplayer plugin, copy paste this into url field to enable: chrome://flags/#enable-npapi   Download standalone: PC : https://www.dropbox.com/s/k5mi3z03udsvgf3/GraviSniper1.zip?dl=0 Mac : https://www.dropbox.com/s/2go5imll0g5h3zp/GraviSniper_mac.zip?dl=0 Linux : https://www.dropbox.com/s/k5mi3z03udsvgf3/GraviSniper1.zip?dl=0 — RESOURCES […]

Apr
15
2015

Unity 5 build: DirectToDrift not starting Oculus

Struggled few hours trying to run oculus exe, Oculus wouldnt turn on (no blue light) when DirectToDrift exe was run. Using Unity5.0.1 (64bit), win7 and Oculus 0.5.0.1-beta unitypackage. Solutions: – Disable “[ ] Show Unity splash screen” from Player settings / Splash Image *If its […]

Apr
14
2015

Photoshop Trees

Just noticed PhotoshopCC has some Tree renderer: http://blogs.adobe.com/jkost/2015/01/creating-trees-in-photoshop-cc-2014.html Here’s some images of those in 256×256 png, could work as sprites?

Apr
7
2015

Itikka [game prototype]

Small 2D test game, Try the webplayer here: http://unitycoder-com.itch.io/itikka

Apr
6
2015

Doom Style Billboard Shader

Testing Doom style billboard shader, where you can look sprite from different angles, still not completely finished but enough for testing.. * Note: I have no idea how the doom billboards work, just looking for similar style Related forum post: http://forum.unity3d.com/threads/relative-position-for-changing-2d-graphics-in-3d-environment.307086/ WebGL player: *coming later* […]

Mar
24
2015

Mesh Melt shader test

Quick test for melting mesh effect using vertex extrusion shader Gif anim preview: http://pasteboard.co/1QARh81p.gif Forum topic: http://forum.unity3d.com/threads/has-anyone-ever-written-a-mesh-melter.311135/ Info: – C# Script adjusts mesh vertex colors, based on the distance to heat point gameobject – Then shader pushes(extrudes) vertices based on that vertex color (alpha) – […]

Mar
24
2015

Lemmings Proto

Briefly saw small part of from this 2D Platformer stream http://www.twitch.tv/jessefreeman/b/639195407 And tested the platform AI for a lemmings style of game. (*platform end turning is currently disabled on this, as they need to fall from edges) TODO: – Add toolbar – Add stopper lemmings […]

Mar
17
2015

Island Scene Test

<Click to view full size Now that rendertextures are free, time to add (almost) all image effects to the camera.. 🙂 Trying to build small island scene, using only free materials.. TODO: – Better terrain – Better water – Better sand material – FPS Controller […]

Mar
11
2015

PointEffector2D

Unity5 comes with new PointEffector2D How to use it? – Add sprite to scene – Add CircleCollider2D (or some other 2D collider) – Enable: [x] Trigger *Note: Effector works without trigger enabled also, but only when other object is touching the collider. – Enable [x] […]

Mar
10
2015

Testing Nodify2 Visual Scripting

Briefly tested out Nodify2 visual scripting plugin (its free). Tried to make small flappy bird style game, did have few problems: – How to make “if” statements ? (wanted to wrap the walls for endless game) – Rigidbody2D was missing from Unity nodes, just duplicated […]

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