Apr
9
2013

A* PathFinder 2D & 3D

Converted this pathfinder to Unity: “Another faster version of A* (2D+3D) in C#” (by Roy Triesscheijn) That was amazing: 0 errors when dragged those c# files into unity Oo! Just added those boxes and linerenderer to draw the path.. (main image is 20x20x20 grid with random […]

Apr
8
2013

Eulerian Water Simulation C#

Converted one 2D water simulation to Unity, see original code & video (youtube) – source link at description (by Matthew Bettcher) Check the old test also: 2D Fluids with Cellular Automata TODO: – Erosion? – Floating objects? – Different types of fluids? Webplayer: http://unitycoder.com/upload/demos/WaterSim2/ (texture […]

Apr
7
2013

Basic Illumination Model C#

Converted this script to unity: Basic Illumination Model by andalmeida. Problems / info: – Converted most of the values to floats.. because Mathf.Max() didnt like doubles.. i guess could had made some extension to it.. (maybe thats why there are some artifacts) – Specularity didnt […]

Apr
6
2013

Roguelike Shadowcasting

Converted this shadow/visibility to unity:  Shadowcasting in c#  by Eric Lippert. Looks quite nice. Todo: – How to do ascii map? ( Gui.TextArea is not good..Or just use SetPixels.. Or use invidual planes with textures..) – Try with 3D objects/view? – Try with perlin generated […]

Apr
2
2013

Inventory Script Test

Testing one idea for a inventory system. (free sword from assetstore) Basic idea is, – Use the same objects inside the inventory (3D model, with colliders) – No need to draw icons or to use unity GUI() – Objects take realistic amount of space, you […]

Mar
31
2013

Webplayer 100% Width & Height

Making the webplayer 100% width & height: Publish your project to webplayer (default template) File / Build Settings Select webplayer as platform Click “Add current”, if you havent added your scene to the build list yet Click “Player settings” From panel “Resolution & presentation”, you […]

Mar
27
2013

Editor Mesh Helper Gizmos

Started making a mesh helper editor script. Should be useful to see the mesh details easily.. Current features: – Display selected object details (DrawGizmo) – Draw green boxes on vertex locations (Handles.DotCap) – Display vertex number and UV info (Handles.Label) – Label position is affected […]

Mar
26
2013

KDTree Find Nearest Object

Small test using the KDTree from unity forums (link to the post, source is attached there). Webplayer: http://unitycoder.com/upload/demos/KDTreeUnity/ (2000 objects)    

Mar
23
2013

Substance Resources For Unity

You can use Allegorithmic Substance Materials with Unity, here’s few useful links: (^main image is from the free SubstancePlayer) TUTORIALS How to use Substances and what they are (unity3d blog) Official Allegorithmic YouTube channel FREE SUBSTANCES & DEMO PACKAGES 18 Free Substances (unity asset store) […]

Mar
20
2013

Unity Learn is Open

Yay! http://unity3d.com/learn Check asset store for free projects: RobotLab – https://www.assetstore.unity3d.com/#/content/7006?aid=1101lGti *Not available anymore.. Stealth – https://www.assetstore.unity3d.com/#/content/7677?aid=1101lGti

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