Dec
7
2015

Random Steam Keys Giveaway (finished)

GIVEAWAY! Random steam keys (games) : 15 keys total *Finished! HOW TO ENTER: – Write comment below with link to your favorite or interesting open source (free) unity projects – Only 1 steam key per user is given (you can still post more links if […]

Dec
6
2015

Custom shader Transparency & Batching issues

While updating this billboard shader https://github.com/unitycoder/DoomStyleBillboardTest , had couple strange shader issues: Problem#1: Overlapping transparent area clips other object behind it (see issue#6) This one was solved by adding “ZWrite Off” to the shader, apparently something to do how transparent objects get depth sorted..(?) http://docs.unity3d.com/Manual/SL-CullAndDepth.html […]

Dec
3
2015

[Vuforia + XCode] CARWrapper.bundle specifies a non-existent file for the CFBundle

Had this error message coming up all day, until founded the fix: Either this http://answers.unity3d.com/answers/1102882/view.html or just delete the (QCARWrapper.bundle) reference in xcode project view from that plugins/ folder. ^main image: First tried settings bundle as [x] Editor, [x] Standalone only, but still seemed to […]

Dec
3
2015

UI Text TypeWriter Effect [Script]

Quick & simple UI text typewriter effect (displays UI text 1 character at a time) Assign to UI text component, it grabs the text from it at Awake() and clears it, then starts to type out the text 1 character at a time. This file […]

Nov
27
2015

Game Jam Template Project

Started collecting useful scripts & building template scenes for Game Jams (like http://ludumdare.com/compo/ ) Sources: https://github.com/unitycoder/GameJamTemplate There is not much stuff yet, so follow the repository to receive updates. * Feel free to post issues, request & submit fixes or scripts there to improve the […]

Nov
25
2015

Opaque Sprite Shader

(screenshot of modified shader properties in debug view mode) Modified built-in sprite shader so that its opaque, no color tint, and pixel snap is always on. Just to test if there are any performance benefits to use them for opaque sprite tiles, at least the […]

Nov
18
2015

Surface Snapping in Editor

These snapping features are super useful! Note that if you have “Pivot” enabled instead of “Center”, it snaps from the center of the sphere instead. Surface Snapping While dragging in the center using the Translate Tool, you can hold Shift and Control (Command on Mac) […]

Nov
12
2015

Unity 5.x Cookbook Discount Voucher

Received a special discount coupon from Packt Publishing! 50% discount for Unity 5.x Cookbook (~570 pages, c#) Discount code: UNITYC50 * Valid only from 12th – 26th November 2015 (UK Time) * Extended period: Until 16th Dec 2015 Link: http://bit.ly/1lhSZJO

Nov
12
2015

TerrainToolkit [fork]

Forked the old TerrainToolkit from https://code.google.com/p/unityterraintoolkit/ to github: https://github.com/unitycoder/unityterraintoolkit Fixed some old scripts so that it works in Unity 5.x, still many warnings but at least can use it.. This plugin is useful for simple terrain generation, applying erosion to the terrain and textureing based on heights.

Nov
9
2015

[LeapMotionJam] Happy Little Painter

Quick entry for Leap Motion Jam..  Happy Little Painter 🙂 Download here for PC (*LeapMotion controller is required to play this) http://itch.io/jam/leapmotion3djam/rate/42579 Github link for intructions, reporting bugs or feature requests: https://github.com/unitycoder/HappyLittlePainterLeapMotion Reddit: https://www.reddit.com/r/leapmotion/comments/3s5nlz/happy_little_painter_3djam_leap_painter/

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