16
2014
2D Fog Of War
Got some nice looking Fog of War system working with sprites (2D)! It might eventually work on mobiles too (although at lower resolution..) *Will be posting it to asset store hopefully within this month.. ** Update 2022: Now after those “few months”, project sources are […]
12
2014
2D Visibility / Shadow
Started converting this 2D visibility/light script ( http://ncase.me/sight-and-light/ ) to unity, finally some progress! btw. lines are drawn using GLDebug from : http://www.unity3d-france.com/unity/phpBB3/viewtopic.php?f=24&t=5409 Unity forum thread: http://forum.unity3d.com/threads/2d-visibility-shadow-free.275698/ — TODO: – Quad segments are currently crossed.. – Fix mesh generation *Temporary fix: insert extra boxes outside […]
10
2014
Unity 5 Demo Scene Screenshots
Few screenshots from the Doll demoscene (unity5 closed beta7), looks pretty amazing! More info: – Main site: http://unity3d.com/5 – List of features & technical details (collected everything here that i’ve seen mentioned) : http://unitycoder.com/blog/2014/03/17/unity-5-announced/
10
2014
New UI: Full View Image Panner
New UI: Image Panner Tutorial (where scrolling area scales to full camera view size) with ZERO lines of code 🙂 Requires 4.6.0 Beta (17 or 18) : http://unity3d.com/unity/beta/4.6 Tutorial steps • Add new canvas from menu: GameObject / UI / Canvas • While Canvas gameobject […]
6
2014
Game Cloud [Sponsor of the Month]
Thanks to GAME CLOUD! (Authoritative Cloud Engine for Multi-Player Games with Unity) for being the sponsor the last month 🙂 Go check them out: http://game-cloud.org/ — They have competition running also: “Integrate any Unity game with GCC fast networking” http://game-cloud.org/beaunity.html And their free plan includes […]
31
2014
[Beginner] Instantiate objects at random positions
**This is our first guest post, simple beginners tutorial for spawning (instantiating) objects at random positions: ——————————- ——————————- Hello, my name is Liviu Globa i’m an indie developer, making games for about 4 years in Unity. I would like to show you some tips that […]
28
2014
[Asset Store] Terrain Rotator
Small editor plugin to rotate terrain data (not the actual terrain object, it cannot be rotated). — Asset store: https://assetstore.unity.com/packages/tools/terrain/terrain-rotator-21303?aid=1101lGti — Ideas / Feature requests: – Include terrain scaling tool – Lightmap rotation – Terrain flip/mirrot — Video/Screen capture: (coming later..) — You never need […]
25
2014
Connected Worlds [LudumDare30]
Small test game for Ludum Dare 30 (jam). Use mouse draw connecttion from the left planet to the right side. Play the game here: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=27533
20
2014
Unity 4.6 Beta Download
Its here!!1 Download page: http://unity3d.com/unity/beta/4.6 Release notes: http://unity3d.com/unity/beta/4.6/release-notes UI example package: https://oc.unity3d.com/public.php?service=files&t=3df3567b33718c5ffdfe804691ed0e97&download UI Tutorial: http://unity3d.com/learn/tutorials/modules/beginner/ui — What other parts seems to be new: – Create new project window, it displays your asset store assets in the “Import packages” list – — Webplayer: http://unitycoder.com/upload/demos/UnityGUI46_1/ (UI elements) […]
14
2014
[Asset Store] Terrain Tools
I’ve started to update & maintain this Tom’s Terrain Tool’s package (as the original owner is busy and he was looking for someone to continue working on this). It’s basically a tool for using splatmaps (externally generated) to generate terrains inside unity (with trees, roads […]
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